Reverb; Master Volume; Display And Channel Section; Display - Mackie hotwire VT12 Owner's Manual

Mode switching tube guitar amplifier
Table of Contents

Advertisement

Tap 1 Damping: This applies a low-pass filter to the
first delayed signal and rolls off the higher frequencies
above the selected frequency. It ranges from 500 Hz to
20 kHz.
Tap 2 Time: This determines the length of delay time
for the second delayed signal relative to the first. It
ranges from 60 to 1600 ms in 1 ms steps.
Tap 2 Damping: This applies a low-pass filter to the
second delayed signal and rolls off the higher frequen-
cies above the selected frequency. It ranges from 500 Hz
to 20 kHz.
Feedback: This controls how much of both delayed
signals is routed back to the input of the delay section,
to create multiple echos. The feedback gain is less than
one, so each time the signal is fed back, the delayed sig-
nal becomes quieter (so the echo won't go on forever).
It ranges from 0 to 100%.

19. REVERB

This control adjusts the amount of the currently se-
lected reverb effect that is mixed into the input signal.
Press the TYPE button above the Reverb control to
view the currently selected reverb effect in the display.
Rotate the Select/Adjust knob [22] next to the display
to change the reverb effect.
Room
Room simulates the reverberation (persistence of
sound) in a typical room, which you can modify with the
following controls.
Decay: Amount of time it takes for the reverberation
to fade away, where 0 is fast and 100 is slow.
Pre Delay: Amount of time between the start of the
direct sound and the arrival of the first sonic reflection.
It ranges from 0 ms to 300 ms.
Diffusion: Adjusts how close together the early reflec-
tions are to each other. A higher diffusion setting gives
you a smoother sounding reverb. It ranges from 0 to 10.
Damping: This determines the rate at which the
high-frequencies are damped within the reverb effect,
ranging from 0 to 100. Higher damping settings result in
a darker decayed sound.
RollOff: This applies a low-pass filter to the reverber-
ation signal and rolls off the higher frequencies above
the selected frequency. It ranges from 20 Hz to 2 kHz.
Plate
This simulates the classic plate reverb sound, which
used the audio signal to generate a vibration in a large
plate of sheet metal. It has the same controls as the
Room reverb.
Spring Long
A spring reverb uses a transducer at one end of a spring
and a pickup at the other end to create and capture vibra-
tions in a metal spring. The longer the spring, the longer
the decay time of the reverberation. The Decay, Damping,
and Rolloff controls are the same as the Room reverb.
Spring Short
The short spring reverb generates a shorter reverb
time. The Decay, Damping, and Rolloff controls are the
same as the Room reverb.
Hall
The hall reverb simulates the sound of a large perfor-
mance hall or cathedral. It has the same controls as the
Room reverb.

20. MASTER VOLUME

The MASTER VOLUME controls the amount of signal
that is sent to the power amplifier section, after the EQ
and Effects sections. Use this in conjunction with the
Output Power [37] control to adjust the overall volume
of the amplifier.

Display and Channel Section

21. Display

This backlit LCD display is used to show selected
channel presets, effects, and settings.

22. Select/Adjust Knob

This is a combination rotary knob and push button,
which is used to adjust and select settings.

23. CLEAN

Selects the Clean channel preset stored in the current
bank. Rotate the Select/Adjust Knob [22] to choose
another bank, then press the Clean button to select it.

24. CRUNCH

Selects the Crunch channel preset stored in the cur-
rent bank. Rotate the Select/Adjust Knob [22] to choose
another bank, then press the Clean button to select it.

25. OVERDRIVE

Selects the Overdrive channel preset stored in the cur-
rent bank. Rotate the Select/Adjust Knob [22] to choose
another bank, then press the Clean button to select it.
Owner's Manual
1

Advertisement

Table of Contents
loading

Table of Contents