Reverb Type - Alesis S4 Plus Reference Manual

64 voice sound module
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Chapter 7: Editing Effects
If Configuration #2 is selected and you press [EDIT 1] to advance to effect send 2
while the Reverb function is selected, the display will look like this:
MIDI
1
CHAN
EDITING:
PITCH
CONFIG
PAGE: 1
Quad Knob [1] lets you adjust the level of the signal coming from effect send 2 going
into the Reverb. Send 2 in this Configuration has no effects of its own. Therefore,
there are no input or input mix controls in this page, since there is only one possible
signal choice. Send 2 is intended to be used for signals that you want to send to
Reverb 1, but bypass Delay and Pitch 1. In Configuration #2, send 4 is similar to send
2, in that it has no effects of its own but serves as a bypass going directly to Reverb 3.
Reverb (Page 2)
Pressing the PAGE [Æ] button will advance the display to Page 2 of the Reverb
function. However, you must have the correct effect send selected (1—4) in order to
get at the Reverb parameters (in Config. #1, 3, 4, and 5, the Reverb parameters are
found only on effect send 1; in Config. #2, they are found on sends 1 and 3 since
there are two separate Reverbs). Here you will find parameters for selecting the
Reverb type, adjusting Pre-Delay Time and Pre-Delay Mix.

Reverb Type

The S4 Plus has seven different reverb types, all stereo, each of which simulates a
different space or produce a different ambient effect. Use Quad Knob [1] to select
one. The different Reverb types are:
Plate 1 & 2. The two Plate reverb types simulate an artificial device known as a
Plate. In the early days of recording, Plates were extremely popular because they
were almost the only way to provide any sort of artificial ambiance to a recording. The
sound of a well-tuned Plate has become quite popular over the years especially when
used on vocal or drum sounds. The two Plate reverbs differ in subtle tonal
characteristic changes such as those found in different manufacturers' plate reverbs.
Room. The Room reverb type simulates not only rooms of different sizes, but rooms
with different surface materials. A room with soft surfaces such as carpet will produce
a reverberant sound with much less high end (treble) than a room with hard surfaces.
This reverb type can easily simulate both examples and many, many more.
Hall. Much larger than a room, Halls are characterized by their high ceilings, irregular
shapes, and generally uniform density of reflections.
Large. Much larger than a hall, this reverb type emulates large ambient spaces such
as amphitheaters, gymnasiums, etc.
98
PROG
PRESET
2
MOD
REVERB
DELAY
MIX
MISC.
EFFECT
S4 Plus Reference Manual

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