Roland TD-07 Owner's Manual page 22

Drum sound module
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Making Detailed Settings (SETUP)
Making detailed settings in ADVANCED
Parameter
Value
Volume change in response to pad strike strength
LINEAR
EXP1, EXP2
Curve
LOG1, LOG2
SPLINE
LOUD1, LOUD2
RimGain
0–3.2
H/R Adjust *1 0–80
22
Explanation
Volume
Playing dynamics
LINEAR
Volume
Volume
Playing
EXP1
EXP1
EXP2
dynamics
Volume
Volume
Playing
LOG1
LOG1
LOG2
dynamics
Volume
Playing
dynamics
SPLINE
Volume
Volume
Playing
LOUD1
LOUD1
LOUD2
dynamics
Adjusts the balance between the force of striking the rim or edge and the loudness of the sound.
If you increase this value, even soft strikes on the rim are sounded at high volume. If you decrease this
value, even strong strikes on the rim are sounded at low volume.
This setting specifies how easy it is to play a head shot or rim shot.
If the rim sound is heard when you play a head shot, increase this value. If the head sound is heard when
you play an rim shot, decrease this value.
MEMO
If the rim shot sound is heard when you play a head shot, or if a head shot sound is heard when
you play a rim shot, make small changes to the H/R Adjust values while you continue trying out the
results. Extreme changes to the values will cause the wrong sound to be heard when you strike the
pad, for example producing the rim shot sound when you play a head shot.
The standard setting. This produces the most natural
correspondence between playing dynamics and
volume change.
Compared to "LINEAR, " strong dynamics produce a
greater change.
Playing
EXP2
dynamics
Compared to "LINEAR, " a soft playing produces a
greater change.
Playing
LOG2
dynamics
Extreme changes are made in response to playing
dynamics.
Very little dynamic response, making it easy to
maintain strong volume levels. If you're using a drum
trigger as an external pad, these settings will produce
reliable triggering.
Playing
LOUD2
dynamics

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