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Korg Trident Mk II Owner's Manual page 17

Performing keyboard

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will
cease
flashing, indicating
comple-
tion of the
Write
operation.
(5)
Set
WRITE
ENABLE
SWITCH TO
"Disable"
position to
prevent acciden-
tal
memory
alteration.
3.
To
Recall
a
Stored Program:
Depress the
desired
BANK
and
PRO-
GRAM
buttons. This cancels the
Manual
mode
(if
selected).
Note:
it
is
not
always
necessary to depress
two
buttons
to
change programs.
If
the
new
program
is
located
in
the
same
bank
as
the current
one, simply depress
the
new
PROGRAM
button.
If
going
from program B5
to
D5,
just
press the
BANK
D
button.
Editing
The
Trident
MK.
II
also
allows the
user to
alter
any program
either
tempo-
rarily
or
permanently
via a
powerful
and
easy to use
EDIT
system.
The
user
may:
Make
any
number
of
temporary changes
to
any program
parameters
or
settings
previously stores
in
memory,
without
changing
the
memory
itself.
•Cancel
all
changes
and
return to the
stored
program
settings.
•Make
permanent
alterations to
programs
stored
in
memory.
•Move
programs from one
memory
loca-
tion to
another.
•Modify
a
program and
move
the altered
version to a
new
location
in
memory.
The
Trident
MK.
II 's
Programmer
is
automatically
in
EDIT mode
whenever
a
program
is
selected.
The
initial
front
panel
settings of
the
programmed
con-
trols
and
switches have
no
effect
on
the
sounds produced, which
are
determined
only
by
the values stored
in
memory.
However,
changes
made
to
front panel
controls
and
switches
after
you
select a
program
will
have an
effect
on
the
sounds
produced.
The
Edit
system
incorporates
a
two
stage
modification
system
which
allows
both
small
"incremental" changes
and
large
alterations of
program
values.
4.
To
Change
a
Programmed
Control
Setting:
Simply
move
the control
in
the desired
direction.
The Programmer
will
recognize
the
change
and
will
make
a
corresponding
change
to the actual
value of that
par-
ticular
synthesizer function.
This
is
called
Incremental
Editing.
For example,
if
the
filter
Cutoff
Fre-
quency
(Fc)
was programmed
at
"4",
and
the control
was
at
"6"
at
the
time
the
program was
selected,
moving
the control
to
"7"
causes the
effective
Fc
value to
become
"5".
If
the physical
endpoint
of the control
is
reached, turning the control
slightly
in
the
opposite
direction
will
cause
the
Programmer
to revert that
control
to
its
absolute
setting.
The
control
may now
be
adjusted
over
its
full
range,
with
the
physical
setting
corresponding
exactly
to
the actual value of that synthesizer func-
tion.
This
is
called
Absolute
Editing.
Thus,
you
may make
as
many
changes
as
you
like
to
as
many
controls as
you
like,
even
to
the
point of
making
a
program
totally
different
from
its
original
state.
5.
To
Change
a
Programmed
Switch
Set-
ting:
Simply
move
the switch to the desired
position.
Moving any
switch causes the
Programmer
to
change
that
switch
back
into
its
absolute
state:
the stored switch
setting
is
disregarded.
(Note
that
it
is
possible to
move
a
switch with
no
ap-
parent
change
in
sound
occurring.
This
is
because
that
switch
was moved
into the
same
position
as
was
stored
in
memory.
Moving
the switch again
will
cause
the
sound
to
change
accordingly.)
6.
To
Make Temporary
Changes
to
Pro-
grams:
Move
controls
and
switches
as desired.
Each
change
will
be
reflected
in
the
sound
heard.
You
can
adjust
and
readjust
control
settings
in
an unlimited
manner
in
this
manner.
7.
To
Cancel
Temporary
Changes:
Simply
depress the
lighted
PROGRAM
button.
All
temporary
changes
are erased,
restoring
the
program
to
its
original
sound.
8.
To Make
Changes Permanent:
To make
changes
permanent,
you
must
execute
a
Write
into
memory
se-
quence
(see
above
for
more
details):
(1
Set
WRITE
ENABLE
to
its
"Enable"
position.
(2)
Depress
WRITE LED
switch.
LED
will flash.
(3)
Depress
the
lighted
PROGRAM
but-
ton.
The
altered
program
is
now
permanently
stored
in
the
original
location, erasing
the
original
program.
(4)
Set the
WRITE
ENABLE
switch to
its
"Disable"
position.
9.
To Move
a
Program from one
location
to
another:
(1)
Select
the
desired
program
in
its
current location using the
BANK
and
PROGRAM
buttons.
(2)
Set
WRITE
ENABLE
to
the
"Enable"
position.
(3)
Depress
the
WRITE
button.
The
LED
indicator
will
flash.
(4)
Depress
first
the
BANK
button
and
then the
PROGRAM
button
indicat-
ing
the
new
program
Location
de-
sired.
This
moves
the
entire
program,
unaltered, into the
new
location.
The
program
previously
stored
in
that
location
is
erased.
If
you want
to save
that
program,
you must
first
move
it
to
an unused
location.
NOTE:
The
program you
moved
now
exists
in
two
locations:
The
original
and
the
new
location.
You
must
write
something
else
into the original
loca-
tion to erase the old
program.
(5)
Set
WRITE ENABLE
to the
"Dis-
able"
position.
10.
To Move
an Altered
Program
to
a
new
location:
(1)
Select the desired
program
using
the
BANK
and
PROGRAM
buttons.
(2)
Make
all
desired
changes
to the pro-
gram,
using
the
front panel controls
and
switches.
(3)
When
the
program
is
altered as de-
sired,
set
WRITE ENABLE
to
the
"Enable"
position.
(4)
Depress
the
WRITE
button
(LED
will
flash).
(5)
Depress the
BANK
and
PROGRAM
buttons
for
the
new
location desired
(BANK
button
must
be depressed
first).
This
moves
the
altered
program
to the
new
location.
The program
previously stored
at
that
location
is
erased.
If
you want
to
keep
that
program,
you must
first
move
it
to
and unused
location.
The
original
version of
the
program you
altered
is
still
in
its
original
location.
(6)
Set
WRITE ENABLE
to
the
"Dis-
able"
position.
15

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