Alternatively, use the softkeys to choose the shortcut to the desired function. The Home softkey will always bring the Unity system back to this main screen. Pressing the Home key a second time will center the Icon Wheel on the Intercom icon. The power button will put the current display into standby mode.
B. Unity Functions: The following is a list of walkthroughs on using each function of the Unity system. 1. Using the Intercom To enter the Intercom function, use the Left and Right compass keys until the Icon Wheel is over the Intercom Icon, and then press Talk/Select . A list of intercom units should be displayed.
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• Song – leads to Now Playing Clicking Playlists will display all playlists that have been cataloged by the Unity system. Selecting a specific playlist from the list of playlists will display all songs on that playlist. Selecting a song from that playlist will play the song and lead to the Now Playing screen.
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Specific song – leads to Now Playing. Clicking Songs will display a list of all songs cataloged by the Unity system. Clicking on an individual song will play that song and direct the display to the Now Playing screen. At any time (i.e. in any Player sub menu), softkey 3 will open up an alphabetic search window.
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• Song – leads to Now Playing. Clicking albums will display the list of albums currently cataloged by the Unity System. Clicking a specific album will display the list of songs on that album. Clicking a song will lead to the Now Playing screen.
Pressing Talk/Select on the Music icon will open the Unity Music menu. This menu is used to control all lyriQ functionality connected to the Unity system. The Unity Music menu contains 3 tabs if the current LCD Console has no add-on lyriQ capabilities or 4 tabs if the current LCD Console has add-on lyriQ capabilities.
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The rightm most tab cont tains a list of e third tab co ntains a list o of sources lyriQ audio scenes. From m this tab, new attached to th e system. Th is tab is scenes ma y be created or edited, and used to switch h individual un...
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Scenes tab The Scenes tab contains a list of all lyriQ Scenes in the Unity system. A scene may be executed to perform batch control operations for the lyriQ system. For instance, a scene named Party may contain the following commands: Turn on every lyriQ zone in the house except for the baby’s room, set all zone...
Pressing Talk/Select on the Events Icon will lead to the Unity Events menu. From this menu, Unity Events can be created. A Unity Event is composed of a series of actions the Unity system will perform, at some frequency, at some time in the future. For example, an event may be created to turn on the outside lights every day at sunset.
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Pressing Talk/Select when the icon bar is over Lighting will open the Unity Lighting menu. From this menu, the user may control any RF Lighting units connected to the Unity system. Also from this menu, Lighting Scenes may be created and executed.
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Lighting Scenes The Lighting Scenes screen displays a list of scenes recorded in the Unity system. A Lighting Scene is a simple way to group together RF Lighting commands so they may be performed with a single button press. Pressing Talk/Select on any one of the scenes will execute the Lighting commands associated with that scene.
The softkeys in the camera screen switch between the camera feeds. If the Unity system is attached to no more than 4 cameras, softkeys 1-4 will switch to each of these four cameras respectively. If the Unity system is attached to more than 4 cameras the keys will be mapped as follows: Softkeys 1-3 are mapped to cameras 1-3 OR cameras 4-6.
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