Search; Renaming Multiple Objects - Kurzweil PC3 Getting Started Manual

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There's a convenient way to find any string of characters within the currently selected list, or
range of values. Hold the Enter button and press any of the numeric buttons. A dialog appears.
Type in the string of characters you want to find. For example, if you're looking at the program
list and you want to find all programs containing the word "Horn," you would type h-o-r-n.
This function is not case-sensitive; it will find upper and lower case characters regardless of
what you type.
When you've typed the string of characters you want to find, press Enter. The PC3 searches
through the current list of objects or values, finds all items that match the string of characters
you typed, and displays the first one it finds. Hold Enter and press one of the Plus/Minus
buttons to search for the next higher- or lower-numbered object that contains the string of
characters.
The string you select remains in memory. You can store and select a string of characters with
each of the numeric buttons. Hold Enter and press one of the numeric buttons at any time to
select that string for a search. When the string appears, you can change it, or just press Enter to
find that string.

Renaming Multiple Objects

You can automatically rename multiple objects with one operation, by substituting one string of
characters with another.
1. Press the Master mode button to enter Master mode.
2. Press the Object soft button, then press the Rename soft button. The NAME page
3. Use the Alpha Wheel or Plus/Minus buttons to highlight objects. When an object whose
4. When you've selected all the objects you want to rename, press OK. The following dialog
5. Use your favorite method to enter a slash (/), followed by the string of characters that you
6. When you've entered the desired string of characters, press OK, and the dialog changes to
7. Press OK. The PC3 asks you if you're sure (unless you have confirmations turned off).
Preliminary - Subject to Change
appears, showing a list of all of your objects.
name you want to change is highlighted, press the Select soft button to select the object.
Note the asterisk that appears between the object's ID and its name.
appears. The name you see is the name of the last object you selected.
want to replace. This function is case-sensitive, so you can enter both capitals and lower-
case characters. In this example, we're going to change "Bad" to "Good."
prompt you to enter the replacement string. Notice that we entered only the characters
B-a-d, and not the entire name of the object. Enter the new string.
Press Yes. The NAME page reappears. Every object of yours whose name contained Bad
now contains Good instead.
User Interface Basics
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