Character programming can be performed in two ways:
• Character keyboard programming (see page 99),
or
• Entering characters by code (see page 100).
Programming descriptors and messages
The following descriptors and messages can be programmed;
• Messages (Logo, commercial and bottom message)
• Clerk name
• PLU item descriptor
• Department key descriptor
• Machine number
Programming receipt message, machine No. and clerk name
PGM
Mode switch
Address
Contents
code
0107
Clerk 01
0207
Clerk 02
0307
Clerk 03
0407
Clerk 04
0507
Clerk 05
0607
Clerk 06
0707
Clerk 07
0807
Clerk 08
0907
Clerk 09
1007
Clerk 10
1107
Clerk 11
1207
Clerk 12
1307
Clerk 13
1407
Clerk 14
1507
Clerk 15
0191
Machine number
TE-4000F/4500F User's Manual
: : : :
6
6
Address code
Initial character
To other address code
To the next address code
6
Characters
See "Entering characters" section.
Yours
6
6
95
E