Advanced Operations
Character programming can be performed in two ways:
• Character keyboard programming (see page 93),
or
• Entering characters by code (see page 92).
Programming descriptors and messages
The following descriptors and messages can be programmed;
• Messages (Logo, commercial and bottom message)
• Clerk name
• PLU item descriptor
• Department key descriptor
• Machine number
Programming receipt message and clerk name
PGM
Mode switch
Address
code
0107
Clerk 01
0207
Clerk 02
0307
Clerk 03
0407
Clerk 04
0507
Clerk 05
0607
Clerk 06
0707
Clerk 07
0807
Clerk 08
0907
Clerk 09
1007
Clerk 10
Machine number
Up to 8 characters can be set.
A
d d
e r
s s
o c
e d
M
c a
i h
e n
u n
m
b
r e
1 0
1 9
M
c a
i h
e n
u n
88
6 2s 6
Contents
C01
C02
C03
C04
C05
C06
C07
C08
C09
C10
C
o
t n
n e
s t
I
i n
M
C
m
b
r e
To other address code
: : : :
s 6
Address code
Initial character
a i t
c l
a h
a r
t c
r e
#
0
1
To the next address code
6 a 6 s
Characters
See "Entering characters" section.
Yours
www.cashregisters.net