ATI Technologies X1900GT - Radeon 256MB Pcie User Manual page 62

User guide
Table of Contents

Advertisement

54 API Specific
3
Select Support DXT texture formats to place a check mark in the
check box.
Set Alternate pixel center for Direct 3D®
This might eliminate problems with certain Direct 3D® games that display
vertical and horizontal lines around textures or display text incorrectly.
This setting should only be enabled if you are experiencing these issues, as
it may cause problems in other games.
1
From the Tree View pane, expand 3D.
2
Click API Specific.
3
Select Alternate pixel center to place a check mark in the check box.
Set Triple buffering for OpenGL®
Enabling Triple buffering will improve the frame rate of games when
vertical sync is enabled, only if the frame rate is less than the vertical sync
refresh rate. In low memory situations, enabling Triple buffering may
decrease application performance as there will be less frame buffer
memory available for texture and geometry data. If there is insufficient
memory available to support Triple buffering, it will automatically be
disabled.
1
From the Tree View pane, expand 3D.
2
Click API Specific.
3
Select Triple buffering to place a check mark in the check box.
Set Force 24-bit Z-buffer depth for OpenGL®
Enables you to explicitly set the Z-buffer depth. Most applications will
work best with the Disabled setting.
1
From the Tree View pane, expand 3D.
2
Click API Specific.
3
Select Force 24-bit Z-buffer depth to place a check mark in the
check box.
Apply your settings
1
Click Apply to save your changes and leave the Catalyst™ Control
Center open.
2
Click OK to save your changes and exit the Catalyst™ Control
Center.

Hide quick links:

Advertisement

Table of Contents
loading

This manual is also suitable for:

Radeon x1900 gt

Table of Contents