Mipmap Detail Level - ATI Technologies X1900GT - Radeon 256MB Pcie User Manual

User guide
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48 Mipmap Detail Level

Note: Clicking Discard applies to all features of an aspect, not just
the feature in the current view.
Restore default settings
1
Move the mouse to the bottom right-hand corner of the window.
2
Click Defaults.
Note: Clicking Defaults will restore the defaults for the current view
only. Previous settings are not altered and will be saved once you
click OK.
Mipmap Detail Level
Mipmapping is a texturing technique that preserves the detail on a 3D
object's surface as it moves into the background. A series of high- and low-
resolution texture maps are stored in memory and selectively used to create
the object's surface, depending on what level of detail is needed.
Mipmap detail level can be set to favor either an increase in system
processing performance or improved image quality:
• Setting for performance is best used when the 3D image is
animated and smoothness of motion is the most important
consideration.
• Setting for quality is best used when high surface detail is required,
especially if the animated object rotates or moves into the
background.
Set the Mipmap detail level
1
From the Tree View pane, expand 3D.
2
Click Mipmap Detail Level.
3
Click the Control slider and move the selector to the left to increase
processing performance, or to the right to increase image quality.
Preview your changes
• The preview image automatically displays your adjustments.
Optionally, double-click 3D Preview for a full-screen view of the
adjustments you have made. To exit full-screen Preview, press the Esc
key.

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