ATI Technologies RADEONX1900 - G5 Mac Edition ROHS/256MB Pcie User Manual

ATI Technologies RADEONX1900 - G5 Mac Edition ROHS/256MB Pcie User Manual

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RADEON® X1900 G5 MAC
EDITION
User's Guide
P/N 137-41055-10
ATI

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Summary of Contents for ATI Technologies RADEONX1900 - G5 Mac Edition ROHS/256MB Pcie

  • Page 1 RADEON® X1900 G5 MAC EDITION User’s Guide P/N 137-41055-10...
  • Page 2 ATI hardware, software, or other products and documentation provided herein. ATI Technologies Inc. reserves the right to make changes without further notice to a product or system described herein to improve reliability, function or design. With respect to ATI products which this...
  • Page 3: Table Of Contents

    Table of Contents Introduction ....... 1 System Requirements External Connections Related Documentation Multimedia Features Viewing 3D Graphics...
  • Page 4 Index ........35...
  • Page 5: Introduction

    CHAPTER 1: Introduction The RADEON® X1900 G5 MAC EDITION represents the next generation in 3D and video acceleration for your Power Macintosh® computer. It includes flexible dual-display support for multiple combinations of CRT and Digital Flat Panel monitors. Your new graphics accelerator provides: •...
  • Page 6: Related Documentation

    2 Related Documentation Related Documentation The README file summarizes the latest product revisions. Click the README icon on the installation disk to open this file. Detailed help and feature descriptions are available directly in ATI Displays. Multimedia Features Your RADEON® X1900 G5 MAC EDITION turns your Mac computer into a 3D and 2D graphics powerhouse.
  • Page 7: Tv Out Support

    TV Out Support 3 is an antialiasing solution that raises the bar for SMOOTHVISION™ HD image quality using programmable multi-sampling methods to post- process graphics before they are displayed. SMARTSHADER™ HD is a technology that allows specialized high precision graphic programs to be run on the RADEON® X1900 G5 MAC EDITION VPU rather than the system processor.
  • Page 8 4 TV Out Support...
  • Page 9: Ati Displays Control Panel

    Introduction 5 CHAPTER 2: ATI Displays Control Panel Introduction The ATI Displays control panel provides access to the advanced features that the RADEON® X1900 G5 MAC EDITION has to offer. Open the ATI Displays control panel Open the Apple® System Preferences. Click the ATI Displays icon.
  • Page 10: Ati Displays Control Panel

    A warning dialog will display if no ATI product is installed in your computer if this option is enabled. The Support dialog provides an internet link to ATI Technologies’ web site. Click Create Apple® System Profiler Report to generate a detailed...
  • Page 11: Ati Displays Preferences

    ATI Displays Preferences 7 ATI Displays Preferences From the ATI Displays drop down menu you can set the Preferences for the ATI Displays control panel. Here you can configure how the ATI Displays control panel starts and exits.
  • Page 12: Advanced Display Options

    8 Advanced Display Options Advanced Display Options Advanced Display Options adds even more functionality, giving you complete control over your display. To access the Advanced features open the ATI Displays control panel and click the ADVANCED button. VersaVision™ Tab Use the VersaVision™ tab to rotate your display while maintaining the full feature set of other ATI 2D and 3D technologies.
  • Page 13: Display Scaling

    Advanced Display Options 9 Display Scaling Use this option to control the display output size without affecting the desktop resolution of your display. If the computer desktop, toolbar or dock exceeds the physical size of your display select Standard Underscan (87%) in the Desktop Size drop down menu.
  • Page 14: Display Control Tab

    10 Advanced Display Options Display Control Tab Force Single Display Operation, when using a dual display video card, causes all display modes to appear as a single list of supported resolutions in the Apple® Displays Properties. Only one display is on when this feature is enabled. The default setting is Disabled.
  • Page 15: Advanced Dfp Tab

    3D OpenGL® Overrides 11 Advanced DFP Tab The features on this tab are intended to support Digital Flat Panels (DFP) only. Enable ATI Hardware Scaler on non-Apple panels can be used with flat panels with fixed resolutions. Use this feature to change video modes using the ATI Scaler.
  • Page 16: Add An Application Profile

    12 3D OpenGL® Overrides Add an Application Profile To add an application to the Application Profile list: Click the 3D icon in ATI Displays. Click Add. Browse to the desired application. Click Choose. Select or Create a Preset ATI Displays includes a number of predefined OpenGL® presets that can be applied to any application.
  • Page 17: Ati Displays Help

    ATI Displays Help 13 Configure the preset by making adjustments to the Performance, FSAA, Anisotropic Filtering, and Vertical Sync sliders. Note: The preset selections and adjustments are saved automatically as they are made. ATI Displays Help ATI Displays Help is an additional source of information when you are using the ATI Displays control panel.
  • Page 18 14 Using Digital Flat Panel (DVI) To output your computer’s display to a DVI digital flat panel Looking at the back of your Mac, locate your ATI Graphics Accelerator. Attach one end of your DVI cable to the DVI connector on your RADEON®...
  • Page 19: Specifications

    Video Mode Table 15 CHAPTER 3: Specifications Video Mode Table The video mode table below lists the refresh rates capabilities for the supported resolutions on your RADEON® X1900 G5 MAC EDITION. Please consult your monitor’s specifications to determine which resolutions are available with your display. Supported Modes Display Resolution Maximum Refresh...
  • Page 20: Digital Flat Panel

    16 Video Mode Table Supported Modes Display Resolution Maximum Refresh 1920 X 1200 1920 X 1440 2048 X 1152 2048 X 1280 2048 X 1536 The minimum refresh rate for the above modes is 60Hz. Digital Flat Panel Connection Type Resolution Example Product Single-Link (one DVI...
  • Page 21: Compliance Information

    Compliance Information 17 Compliance Information This section details the compliance information for this product. FCC Compliance Information This RADEON® product complies with FCC Rules part 15. Operation is subject to the following two conditions • This device may not cause harmful interference. •...
  • Page 22: Waste Electrical And Electronic Equipment (Weee) Directive Compliance

    18 Compliance Information Waste Electrical and Electronic Equipment (WEEE) Directive Compliance This product was manufactured by ATI Technologies Inc.
  • Page 23: Glossary

    Glossary Acronym for “two dimensional,” a term applied to computer graphics that are “flat.” Typical desktop applications such as word processors, spreadsheet programs, or other programs that manipulate print or simple graphics (such as pictures or line art) are generally considered to be operating within a 2D environment, even when they include simple three dimensional elements, such as buttons.
  • Page 24: Alpha Blending

    The Accelerated Graphics Port (AGP) is a slot on the computer motherboard designed specifically for 3D graphics cards. AGP runs 3D images much more smoothly and quickly than was previously possible with PCI video cards; AGP runs at several times the bus speed of PCI and employs sideband addressing, so multiple data transfers between the graphics processor and the computer can take place concurrently.
  • Page 25: Brightness

    Back Buffer A type of offscreen memory used to provide smooth video and 2D graphics acceleration. This technique uses two frame buffers, so the process is often referred to as “double-buffering.” While the contents of one buffer are displayed, a second buffer, called the “back” buffer, holds the frame being worked on.
  • Page 26: Buffer

    not be confused with luminosity, which measures the actual light level emitted from the computer display. Buffer A name referring to portions of on-board video memory. One large buffer is always used to display images to the screen; this is the “display buffer.” The rest of offscreen memory is typically used by applications as back buffers, z-buffers, and texture buffers.
  • Page 27: Composite Video

    Component Video Typically used on DVD players and HDTV systems, component video is a standard Red/Green/Blue (RGB) color signal for televisions. The signal is split and compressed into separate luminance and color values—luminance (“Y”), red minus luminance (R-Y), and blue minus luminance (B-Y). The value for green is not transmitted.
  • Page 28: Dot Pitch

    Dot pitch Dot pitch specifies the sharpness of a monitor’s display. It is measured in millimeters (mm) and is the distance between the individual phosphor sub- pixels in a CRT display or cells of the same color within an LCD display. The smaller the number, the sharper the image.
  • Page 29: Gamma

    Frames Per Second In terms of 3D graphics, refers to the rate at which the graphic processor can render new screens per second. Higher rates equals better, more naturalistic performance for such things as games set in a 3D environment. Sometimes abbreviated to “fps.”...
  • Page 30 resolutions and full-screen 3D acceleration in true color. It uses a Hierarchical Z-buffer visibility algorithm to eliminate blocks of pixels that are hidden behind displayed triangles, Z Compression to compress and speed the resulting visual data and Fast Z-Clear, which updates only those pixels whose values have changed.
  • Page 31 between the two keyframes in order that “morphs” (transforms) the image so that there is a smooth transition between the key frames. KTX Buffer Region Extension This OpenGL® programming term refers to a feature that rapidly updates portions of the display of 3D modelling applications that change very quickly, or have been moved or occluded.
  • Page 32 Offscreen Memory An area of memory used to preload images so that they can be quickly drawn to the screen. Offscreen memory refers to all of the remaining video memory not taken up by the front buffer, which holds the contents of the display screen currently visible.
  • Page 33 Pipeline In relation to computer graphic processors, refers to the number of separate arithmetic units available for rendering the output on a display. In general, more pipelines available on a graphical processor means there are more 3D rendering capabilities available, increasing overall 3D performance. Pixel Tapestry™...
  • Page 34 resolution of current displays is set to higher values, such as 1024x768 (XGA), 1280x1024 (SXGA), or 1600x1200 (UXGA). Saturation Refers to the intensity of a specific hue (color). A highly saturated hue is vivid and intense, whereas a less saturated hue appears more grey. A completely unsaturated color is grey.
  • Page 35 SmartShader™ SmartShader™ is ATI’s patented shader technology, providing custom transform and lighting effects for vertex shaders, allowing for finer control over the shape and position of 3D objects, as well as pixel shader effects that produce more accurate simulations of natural properties such as hair, metal, glass, and water in a real-time rendering environment.
  • Page 36 SmoothVision™ 2.1 SmoothVision™ 2.1 uses an advanced multi-sampling anti-aliasing technique that takes up to six samples per pixel, coupled with lossless compression technology to provide maximum efficiency and performance. It employs an adaptive algorithm that takes from 1 to 16 filtered samples per pixel, as required, without wasting effort on the parts of an image that would not actually be visible in the display, making the process as a whole more efficient.
  • Page 37 Texture Mapping In computer graphics, two-dimensional textured surfaces are referred to as texture maps. Texture mapping is the process by which a two-dimensional surface gets wrapped around a three-dimensional object so that the 3D object takes on the same texture qualities. For example, if you take a 2D textured surface that looks like cloth and wrap it around a 3D sphere, the sphere will now appear to have a cloth-like surface.
  • Page 38 VGA Connector A type of graphics connector, sometimes also called an analog connector. It is the most common type of video connector available, consisting of 15- pins set in three rows. The “VGA” is an acronym for “Video Graphics Array,” which is also the name for the video resolution mode of 640x480 pixels, the lowest standard resolution supported by virtually all video cards.
  • Page 39 Index Numerics 16:9 (aspect ratio) 8, 19 8, 11, 12, 13, 19, 26, 29, 31 3D Graphics 3D OpenGL Overrides 19, 32 20, 30 4:3 (aspect ratio) 480i 480p 5:4 (aspect ratio) 20, 28 Accelerated Graphics Port (AGP) Add an Application Profile Advanced Display Options Alpha blending Anisotropic Filtering...
  • Page 40 Charisma Engine II 32, 34 chrominance Color component Color correction Color curve Compliance Information 23, 32, 34 Composite Video Control Panel Create Apple System Profiler Report 23, 24, 30 Depth Buffer Detect Displays Digital Video Interface Display Control Tab Display Info Display Scaling Dithering Dock...
  • Page 41 24, 25 Gouraud Shading Graphic Card features Graphical Processor Unit (GPU) Hierarchical Z-buffer High Definition Television (HDTV) 25, 30 HYPER Z™ HyperZ HyperZ HD HyperZ II HyperZ III Industry Canada Compliance Keyframe interpolation KTX Buffer Region Extension Lighting Linux 32, 34 Luminance Mac OS X Mipmapping...
  • Page 42 Profile dialog QuickTime Radeon RCA connection 23, 25, 30, 34 Red Green Blue (RGB) Refresh Rate Related Documentation Relative Rotation Rendering Resolution 8, 33 Rotation 25, 30 Saturation Scaling SECAM Select or Create a Preset Separate Video Shader Shader effects Shader technology Shadow mask SmartShader...
  • Page 43 Texture mapping Texture Preference Trilinear filtering Using DVD and QuickTime Playback UXGA 23, 32 8, 33 VersaVision Vertex shader Vertical refresh rate Vertical Sync VGA connector Video Video Card features Video Graphics Array Video Memory Viewing 3D Graphics Waste Electrical and Electronic Equipment (WEEE) Compliance Windows Y/C video YCbCr...

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