Symbolinstance.forcesimple; Symbolinstance.loop - MACROMEDIA FLASH MX 2004-FLASH JAVASCRIPT DICTIONARY Manual

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Description
Property; a zero-based integer that specifies the first frame to appear in the Timeline of the
graphic. This property applies only to graphic symbols and sets the same property as the First field
in the Property inspector. For other types of symbols, this property is
Example
The following example specifies that Frame 11 should be the first frame to appear in the Timeline
of the specified element:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].firstFrame =
10;

symbolInstance.forceSimple

Availability
Flash MX 2004.
Usage
symbolInstance.forceSimple
Description
Property; a Boolean value that enables and disables the accessibility of the object's children. This
property is equivalent to the inverse logic of the Make Child Objects Accessible setting in the
Accessibility panel. For example, if
Accessible option being unchecked. If
Object Accessible option being checked.
This property is available only for movie clip objects.
Example
The following example checks to see if the children of the object are accessible; a return value of
means the children are accessible:
false
var areChildrenAccessible = fl.getDocumentDOM().selection[0].forceSimple;
The following example allows the children of the object to be accessible:
fl.getDocumentDOM().selection[0].forceSimple = false;

symbolInstance.loop

Availability
Flash MX 2004.
Usage
symbolInstance.loop
is
, it is the same as the Make Child Object
forceSimple
true
is
forceSimple
false
.
undefined
, it is the same as the Make Child
SymbolInstance object
291

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