Description
Property; an integer value that specifies the number of times a sound that is attached directly to a
frame (
frame.soundLibraryItem
frame.soundLoopMode
Example
See
frame.soundLoopMode
frame.soundLoopMode
Availability
Flash MX 2004.
Usage
frame.soundLoopMode
Description
Property; a string that specifies whether a sound that is attached directly to a frame
(
frame.soundLibraryItem
values are
"repeat"
value for
frame.soundLoop
Example
The following example specifies that a sound should play two times:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundLoopMode =
"repeat";
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundLoop = 2;
frame.soundName
Availability
Flash MX 2004.
Usage
frame.soundName
Description
Property; a string that specifies the name of a sound that is attached directly to a frame
(
frame.soundLibraryItem
Example
The following example changes the
song1.mp3 must exist in the library:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundName = "song1.mp3";
192
Chapter 3: Objects
) plays. If you want to specify a value for this property, set
to
.
"repeat"
.
) should play a specific number of times or loop indefinitely. Valid
and
. To specify the number of times the sound should play, set a
"loop"
.
), as stored in the library.
soundName
property of the first frame to
;
"song1.mp3"
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