frame.soundEffect
Availability
Flash MX 2004.
Usage
frame.soundEffect
Description
Property; a string that specifies effects for a sound that is attached directly to a frame
(
frame.soundLibraryItem
,
channel"
"fade left to right"
.
"custom"
Example
The following example specifies that the sound attached to the first frame should fade in:
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundEffect = "fade in";
frame.soundLibraryItem
Availability
Flash MX 2004.
Usage
frame.soundLibraryItem
Description
Property; a library item (see
directly to the frame.
Example
The following example assigns the first item in the library (which must be a sound object) to the
soundLibraryItem
fl.getDocumentDOM().getTimeline().layers[0].frames[0].soundLibraryItem
=fl.getDocumentDOM().library.items[0];
frame.soundLoop
Availability
Flash MX 2004.
Usage
frame.soundLoop
). Acceptable values are
,
"fade right to left"
SoundItem
object) used to create a sound. The sound is attached
property of the first frame:
,
"none"
"left channel"
,
"fade in"
,
"right
,
, and
"fade out"
Frame object
191
Need help?
Do you have a question about the FLASH MX 2004-FLASH JAVASCRIPT DICTIONARY and is the answer not in the manual?