Chapter 15, "Working with Images, Sound, and Video,"
media files, such as bitmap images, MP3 files, Flash Video (FLV) files, and other SWF
files, in your Flash applications. This chapter also provides an overview of how to work
with video in your applications, and how to create progress bar loading animations.
Chapter 16, "Working with External Data,"
sources using server- or client-side scripts in your applications. This chapter describes how
to integrate data with your applications.
Chapter 17, "Understanding Security,"
working with SWF files locally on your hard disk. This chapter also explains cross-domain
security issues, and how to load data from servers, or across domains.
Chapter 18, "Debugging Applications,"
that makes it easier to write applications.
Chapter 19, "Best Practices and Coding Conventions for ActionScript 2.0,"
best practices for using Flash and writing ActionScript. This chapter also lists standardized
coding conventions, such as naming variables, and other conventions.
Appendix A, "Error Messages,"
generate.
Appendix B, "Deprecated Flash 4 operators,"
their associativity.
Appendix C, "Keyboard Keys and Key Code Values,"
keyboard and the corresponding ASCII key code values that are used to identify the keys
in ActionScript.
Appendix D, "Writing Scripts for Earlier Versions of Flash Player,"
help you write scripts that are syntactically correct for the player version you are targeting.
Appendix E, "Object-Oriented Programming with ActionScript 1.0,"
information on using the ActionScript 1.0 object model to write scripts.
Appendix F, "Terminology,"
ActionScript language and provides descriptions for the terms.
This manual explains how to use the ActionScript language. For information on the language
elements themselves, see the ActionScript 2.0 Language Reference.
Typographical conventions
This manual uses the following typographical conventions:
indicates ActionScript code.
Code font
12
Introduction
describes how to process data from external
explains security in Flash Player, as it pertains to
describes the ActionScript debugger within Flash
lists the error messages that the Flash compiler can
lists all the deprecated Flash 4 operators and
lists commonly used terminology when working with the
describes how to import external
lists all the keys on a standard
provides guidelines to
provides
explains the
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