MACROMEDIA FLASH 8-LEARNING ACTIONSCRIPT 2.0 IN FLASH Manual page 294

Learning actionscript 2.0 in flash
Table of Contents

Advertisement

The flash.geom package
The flash.geom package contains geometry classes, such as points, rectangles, and
transformation matrices. These classes support the BitmapData class and the bitmap caching
feature. For more information on each class, see the cross references provided in the
following table.
Class
ColorTransform
Matrix
Point
Rectangle
Transform
The flash.net package
The flash.net package contains classes that let you upload and download one or more files
between a user's computer and the server. For more information on each class, see the cross
references provided in the following table.
Class
FileReference
FileReferenceList
294
Classes
Description
The ColorTransform class lets you mathematically set the RGB color
value and color transform of an instance. You can retrieve these values
after they have been set. See ColorTransform
(flash.geom.ColorTransform).
Represents a transformation matrix that determines how to map points
from one coordinate space to another. See Matrix
(flash.geom.Matrix).
The Point object represents a location in a two-dimensional coordinate
system, where
represents the horizontal axis and
x
vertical axis. See Point (flash.geom.Point).
The Rectangle class is used to create and modify Rectangle objects.
See Rectangle (flash.geom.Rectangle).
Collects data about color transformations and coordinate
manipulations that are applied to an object instance. See Transform
(flash.geom.Transform).
Description
The FileReference class lets you upload and download one or more
files between a user's computer and a server. See FileReference
(flash.net.FileReference).
The FileReferenceList class lets you upload one or more files from a
user's computer to a server. See FileReferenceList
(flash.net.FileReferenceList).
represents the
y

Hide quick links:

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the FLASH 8-LEARNING ACTIONSCRIPT 2.0 IN FLASH and is the answer not in the manual?

Subscribe to Our Youtube Channel

This manual is also suitable for:

Flash 8

Table of Contents