CHAPTER 3
3
Tutorial: Building Your
First Flash Application
This tutorial guides you through the process of creating a simple
application using some of the authoring features in Macromedia Flash
Basic 8 and Flash Professional 8. A Flash application, broadly defined, can
be as simple as content that offers interactivity, or as elaborate as a robust
application that interacts with a variety of data sources.
If you have not already done so, Macromedia recommends that before you
take this tutorial you read
"Flash basics" on page
57.
In this tutorial, you will complete the following tasks:
Review your task . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Create symbols . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
Add labels to frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Add motion tweens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .110
Create the border . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
Add a symbol . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .119
Add a text box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
95