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Learning Flash
If you are a Flash developer with no mobile or device
development experience:
1.
Read Developing Flash Lite Applications to learn about the specific
requirements and workflows of creating applications and content for
mobile devices.
Because these devices run Flash Lite player, the content you develop for
them needs to be designed somewhat differently than content intended
for Flash Player 8. This book describes the details of these differences,
including screen size, font, performance, and file size considerations.
2.
Read Learning Flash Lite 1.x ActionScript to learn about specific
technical differences you must be aware of when writing ActionScript
code for Flash Lite player.
3.
Consult the Flash Lite 1.x ActionScript Language Reference for dictionary-
style entries for all of the ActionScript elements available to applications
running on Flash Lite player.
If you are a mobile or device developer with no Flash
experience:
1.
Finish reading this Getting Started with Flash guide.
This guide introduces you to the Flash interface and provides a tutorial
that describes the process of building and publishing an application
in Flash.
2.
Read Getting Started with Flash Lite.
This guide provides an overview of the specific authoring processes for
creating Flash Lite content.
3.
Look at the key topic list in the Developing Flash Lite Applications book.
If you are a Flash Lite 1.1 developer who needs an introduction
to Flash Professional 8 workflows:
1.
Read Getting Started with Flash Lite.
This guide introduces you to the new mobile authoring features in
Flash Professional 8.
2.
Read Chapter 5, "Testing Flash Lite Content (Flash Professional Only)"
in Developing Flash Lite Applications to learn about the new Flash Lite
emulator and other mobile testing features in Flash Professional 8.
3.
See the new Flash Lite 1.x Language Reference, a complete language
reference for all Flash Lite 1.0 and Flash Lite 1.1 ActionScript, including
code examples.
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