Where To Start - MACROMEDIA FLASH 8-GETTING STARTED WITH FLASH Getting Started

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Learning Flash

Where to start

Because Flash includes several manuals that cover a wide variety of topics,
it is helpful to know where to start when learning Flash. This section helps
you understand how to approach the documentation, depending on what
your background is and what you intend to do with Flash.
If you are completely new to Flash:
1.
Begin by reading this Getting Started with Flash guide.
"Flash Basics"
provides a simple introduction to the Flash user interface
and
"Tutorial: Building Your First Flash Application"
that takes you through the entire process of creating a real-world Flash
application.
2.
Browse Using Flash, which provides detailed descriptions of the features
in Flash and how to use them, including working with various media
types, creating animation, and publishing your work.
Using Flash also describes how to use Script Assist mode, which allows
you to create ActionScript code with minimal knowledge of the
ActionScript language.
3.
If you want to create Flash projects that include more complex
ActionScript code, you can move on to Learning ActionScript 2.0
in Flash.
This book introduces you to the structure and techniques of the
ActionScript language, and includes numerous examples. Each section
describes a key concept of ActionScript and then presents details of
how to accomplish specific tasks in ActionScript as well as real-world
code samples that you can use.
4.
After you are familiar with the basics of how ActionScript operates, you
can use the ActionScript 2.0 Language Reference to find the specific terms
and definitions you need for your projects.
This book presents dictionary-style entries for each term in the
ActionScript language.
The Tutorials section of the Flash documentation contains many
detailed tutorials that take you step-by-step through the process of
creating various types of projects and effects in Flash.
The Samples section contains examples of FLA files with descriptions
that you can explore to see how a specific feature is implemented in
real-world projects.
includes a tutorial

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