Chapter 3: Working With Sound; About Sound In Flash Lite - MACROMEDIA FLASH 8-DEVELOPING FLASH LITE Develop Manual

Developing flash lite applications
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CHAPTER 3
Working with Sound
Macromedia Flash Lite 1.1 supports device sounds and standard, or native, Flash sound. This
chapter describes what you must do to incorporate sound with your applications on
mobile devices.
This chapter contains the following topics:

About sound in Flash Lite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49

Using device sound (Flash Professional Only). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Using native Flash sounds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
About sound in Flash Lite
Flash Lite 1.1 supports two types of sound: device sound and standard (native) Flash sound.
Device sounds are stored in the published SWF file in the device's native audio format, such as
MIDI or MFi. To play the device sound, Flash Lite passes the sound data to the device, which
then decodes and plays the sound. Flash Lite cannot synchronize device sounds with
animation. Flash Lite 1.0 supports only device sounds.
In addition to the device audio formats that are supported by Flash Lite 1.0, Flash Lite 1.1
supports native Flash audio—the same type of sound supported by the desktop version of
Macromedia Flash Player. Unlike device sounds, you can synchronize native sounds to
animation on the Timeline.
Flash Lite 1.0 supports MIDI and MFi device audio formats. In addition to these formats,
Flash Lite 1.1 supports the Synthetic music Mobile Application Format (SMAF) device audio
format, as well as native Flash sound compressed with PCM (or WAV), ADPCM, or MP3
audio compression.
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