MACROMEDIA FIREWORKS 2-USING FIREWORKS Use Manual page 126

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Onion skinning
Use onion skinning to view the contents of frames
preceding and following the currently selected frame.
Onion skinning helps you to smoothly animate frames
without having to flip back and forth through frames.
The term "onion skinning" comes from a traditional
animation technique of using thin, translucent tracing
paper to view animated sequences.
Before and After Onion Skinning is applied to the frame
containing the middle bird.
When onion skinning is turned on, objects on frames
before or after the current frame are displayed but are
dimmed so that you can distinguish them from objects
on the current frame. You may adjust how many frames
before and after the current frame are visible by choosing
various options from the Onion Skinning pop-up on
the Frames panel.
Display the Onion Skinning pop-up from the Frames panel.
126
Chapter 4
Choose
To
No Onion Skinning
Turn off onion skinning and
only display the contents of
the current frame.
Show Next Frame
Display the contents of the
current frame and the next
frame.
Before and After
Display the contents of the
current frame and the frames
immediately before and
immediately after the current
frame.
Show All
Display the contents of all
frames.
Custom
Enter custom settings for
which frames are viewed
when onion skinning.
Choose Custom to view more
than three frames at once or
to control the opacity of the
frames before and after the
current frame when onion
skinning.
Multi-Frame Editing Choose to turn on multiframe
editing so that objects on
other frames may be selected
and edited when onion
skinning.
When playing an animation using the Frame controls
at the bottom of the document window, onion skinning
is temporarily turned off.

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