Adding Texture - MACROMEDIA FIREWORKS 2-USING FIREWORKS Use Manual

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Enter a name for the style and check the
3
properties you want to apply with the style.
Properties left unchecked will not be applied to an
object with the style.
Click OK.
4
An icon for the style appears on the Styles panel
showing a quick preview of the style.
Editing and deleting styles
To
Do this
Edit a style
Double-click a style or click a
style in the Styles panel and
then choose Edit Style from
the Options pop-up.
In the Edit Style dialog box,
check or uncheck components
of the style that will be
applied.
Specific style characteristics,
such as fill or stroke type,
cannot be changed by using
Edit Style. To change fill,
stroke, or effect settings for a
style, create a new style.
Delete a style
Click a style in the Styles panel,
and then choose Delete Style
from the Options pop-up or
click the Delete Style button at
the bottom of the Styles
panel.
Hold down the Shift key while
clicking styles to select
multiple styles for deleting.
Reset the Styles
Choose Reset Styles from the
panel to the default
Options pop-up.
styles
make the style
Choose Large Icons from the
preview icons larger
Options pop-up. Choose Large
Icons again to switch back to
the small previews.
64
Chapter 2
Importing and exporting styles
Styles can be exported and shared with other Fireworks
users.
To
Do this
Import styles
Choose Import Styles from the
Options pop-up, and then
choose a saved styles
document to import.
All styles in the selected styles
document are imported and
placed directly after the
currently selected style on the
Styles panel.
Export styles
Select styles on the Styles
panel. Hold down the Shift as
you select to select multiple
styles.
Choose Export Styles from the
Options pop-up.
Enter a name and a location
for the saved styles document,
and then click Save.

Adding texture

Both the Stroke panel and the Fill panel have an option
for adding a texture to the brush stroke or fill.
Preview a texture.
Adjust texture and
The Texture name pop-up displays a preview of the
highlighted texture.
The Amount of texture field next to the Texture name
pop-up controls the depth of the texture from 0 to 100
percent. Lower percentages result in lighter texture and
higher percentages result in heavier texture.
On the Fill panel, check Transparent to make the light
parts of the texture transparent.
transparency.

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