Sega Sonic Adventure 2 Instruction Manual page 10

Sega sonic adventure 2 video game: instruction manual
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CHAO CONTAINERS
Among the containers that appear on each stage, there are three light
blue containers called Chao containers. The first Chao container con-
tains a Chao key, which is a key to the Chao garden. The second con-
tains small animals. What is inside the third one? You'll just have to find
out for yourself.
TECHNIQUE POINTS
Technique points are awarded in different ways for each type of stage.
For Sonic and Shadow, you can earn them by performing tricks from the
jump-boards or continuous Homing Attacks. For Tails and Dr. Eggman,
defeating more enemies on one Lock-on will earn technique points. For
Knuckles and Rouge, the amount depends on the number of hints you
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received (less hints, more points).
OMOCHAO
Omochao will act as your guide throughout the
game, and can be found at various locations
throughout most levels. You can even grab
him and throw him at enemies.
EMBLEMS
You are awarded an emblem for satisfying certain
conditions, such as clearing a stage, Chao race,
etc. You can verify the emblems and number of
stages cleared in the Emblem Results Screen.
SMALL ANIMALS AND CHAOS DRIVES
In each stage, you can rescue small animals hidden
in many places. If you defeat enemies, you can collect
"Chaos drives." Animals and Chaos drives are useful in raising Chao. For
Tails and Dr. Eggman, Chaos drives will also recover lost HP by a little.
If you rescue all small animals in the stage, you are also awarded an
extra life.
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ITEMS
There are two types of "items" that can be collected in Sonic Adventure 2. A number of
"Item Boxes" are located throughout the Action Stages as well as special "Level Up Items."
HIGH-SPEED SHOES
These shoes provide your character with a
boost of speed for a limited time.
INVINCIBILITY
Use this item to destroy enemies without
taking damage for a limited time.
5/10/20 RINGS
Adds 5/10/20 rings to your ring
collection.
SHIELD
Protects your character from damage
one time only.
"Level Up Items" provide an enhanced ability or action that can be used for the rest of the
game. Here are some examples of them:
LIGHT SHOES
Enable Sonic to perform the Light Dash.
BOOSTER
Enables Tails to hover.
SHOVEL CLAW
Enables Knuckles to dig into the ground
and walls.
MYSTIC MELODY
Allows characters to play a mysterious
melody.
MAGNETIC SHIELD
Attracts and collects all nearby rings
until damage is sustained.
EXTRA LIFE
Adds an extra life to the total number
of lives.
HEALTH
Restores all your HP (Tails and Dr.
Eggman stages only).
BOMB
Destroys all onscreen enemies.
AIR SHOES
Enable Shadow to perform the Light
Dash.
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LASER BLASTER
Powers up Dr. Eggman's Lock-on
missile.
PICK NAILS
Enable Rouge to dig into the ground
and walls.

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