Saving Sounds - Korg modwave native Manual

Wavetable synthesizer
Table of Contents

Advertisement

Getting Started

Saving Sounds

The Performance, with its two Layers, is the main way of selecting, editing, and saving sounds. While you can save
Programs, Motion Sequences, Motion Sequence Lane Presets, and Effects Presets, you don't have to do so: all data is
contained in the Performance.
Similarly, when you load any of these data types into a Performance, a new copy of the data is created in the
Performance. Any edits affect only the local copy inside the Performance, and not the original data. This lets you edit
freely without worrying about affecting other sounds.
To save a sound or preset:
1. Go to the Selector for the sound or preset. For more information, see "Selectors" on page 2.
2. Press the Save icon, or right-click/control-click (macOS) on the name to open the contextual menu and select
the Save command.
The Save dialog will appear:
Save dialog
3. Set the Name, Author, Collection, and Categories as desired.
You can also edit all of this metadata later, using the Librarian window.
Important: changing the name does not automatically make a new copy of the sound! Always use Save As
New when you want to make a copy.
4. Save the sound, using either Overwrite or Save As New.
To overwrite the existing sound, use Overwrite. To make a new copy and leave the existing sound unchanged, use Save
As New. Factory sounds may be write-protected, in which case only "Save As New" is available.
Renaming sounds
As described above, Performances store all of the data for their Programs, Motion Sequences, Motion Sequence Lanes,
and Effects Presets. This also includes the names of those elements. Because of this, you can rename any of these
elements without saving them separately, as long as you then save the enclosing Performance. To do so:
11

Advertisement

Table of Contents
loading

Table of Contents