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CTCZ-180102
GAME MANUAL
WARNING
Be sure to read this Operation Manual before using your machine to ensure safe operation

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Summary of Contents for Family Fun Companies THE REVENGE OF HAMMERHEAD

  • Page 1 CTCZ-180102 GAME MANUAL WARNING Be sure to read this Operation Manual before using your machine to ensure safe operation...
  • Page 2: Table Of Contents

    CONTENTS 1. SPECIFICATIONS......................1 2. INTRODUCTION......................2 2-1 OVERVIEW:..............................2 2-2 IMPORTANT SAFETY INFORMATION....................... 2 2-3 SET UP:................................3 3. PACKAGE CONTENTS....................4 4. INSTALLATION........................ 5 4-1 OPERATION ZONE:............................5 4-2 LOCATIONS TO AVOID:..........................5 4-3 GAME LEVELING:............................5 5. CONNECTING THE POWER CORD................6 6.
  • Page 3: Specifications

    1. SPECIFICATIONS (1) Voltage: AC 220V±5% 50Hz or AC 110V±5% 60Hz (2) Power: MIN:111 W MAX:158 W (Note: Please refer to the label on the game for the actual voltage) L 1855 × W 850 × H 2315 mm (3) Dimension: (4) Weight:...
  • Page 4: Introduction

    2. INTRODUCTION 2-1 OVERVIEW: This owner’s Manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies, servicing control, spare parts, etc. pertaining to the game. This manual is intended for the owner, personnel and managers in charge of operation of the product.
  • Page 5: Set Up

     Always be sure power to the game is turned off when doing even routine maintenance. Otherwise, moving parts could activate unexpectedly causing injury.  This product is heavy, necessitated by the design. When moving this game, be sure you have adequate help.
  • Page 6: Package Contents

    3. PACKAGE CONTENTS Be sure to check that you have received all packages indicated below. Game Unit Accessories DESCRIPTION SPECIFICATION IMAGES REMARK POWER CABLE 1.8m Φ5×20mm FUSE 110V VERSION 6.3A/110V X919 SERVICE DOOR X818 COIN BOX MENUAL ENGLISH SENSOR SJMHW BALLS DISPENSE BALLS CARRY T4 IR...
  • Page 7: Installation

    4. INSTALLATION ATTENTION ●For indoor use only! Check the parts list before installation. Verify that all parts that have been received and are in good condition. 4-1 OPERATION ZONE: This machine requires space for playing the game. Be sure to leave enough space when installing the machine.
  • Page 8: Connecting The Power Cord

    Approx 5mm WARNING  Disconnect game power before moving  Make sure all wheels are intact. Replace any wheels that are damaged or broken before moving the game.  When moving the game, DO NOT slide the game across the floor ...
  • Page 9: Parts Description

    ● Do not touch the power plug with wet hands. ● Do not draw or twist the cord or near a heat source. ● Do not place the cord where the player can easily trip over or come in contact with it. ●...
  • Page 10: Wheel

    FRONT DOOR Coin Slot Ticket Output Ticket Mech. Coin Mech. Counter Setting Button Speaker 6-3 WHEEL Turn the Wheel to make the balls drop into the Buoys.
  • Page 11: Balls Coming Out Area

    6-4 BALLS COMING OUT AREA Balls Outlet Decoration Gun Score/Tickets Display  Decoration Gun:It will light when the ball drops into the buoy.  Balls Outlet:Game Start, the balls come out from here, rolling toward the belt bridge. Control the steering to let the ball drops into buoy. ...
  • Page 12: Score Board

    6-7 SCORE BOARD Shark’ Mouth Upon game start, the balls are coming out. Make balls falling into buoys. Buoy Otherwise they will roll into Shark’ mouth. Balls fall into Buoy the buoys, score; Balls roll Buoy into Shark’s mouth, not score.
  • Page 13: Chain Adjustment

    6-9 CHAIN ADJUSTMENT Chain for carrying balls Adjust the screw to change the tightness of the chain 7. INSTRUCTION FOR PLAY  Upon credit, game start, balls are coming out.  Turn the wheel to make balls fall into buoys, otherwise ball will roll into Shark’ mouth ...
  • Page 14: Main Parts List

    8. MAIN PARTS LIST PART SPECIFICATIO NAME IMAGE NUMBER REMARK &ID POWER 1.8m 1-CTCZ-pc CABLE USA TYPE FUSE 6.3A 1-36-0001 POWER BOX EPT-S150S12 1-07-0003 POWER BOX EPT-S150S24 1-07-0004 EXHAUST 12V/4〞 CTCZ-E-3 4〞 FAN GUARD 1-18-0004 COUNTER 1-33-0003 SPEAKER 4"8Ω/15W 1-03-0001 SPEAKER 1-CTCZ-s 104*104*1...
  • Page 15 PART NAME IMAGE SPECIFICATION NUMBER REMARK &ID MR16 12V/1W WHITE 1-32-0074 SPOTLIGHT WINDOW LED LED_9G.PCB 1-46-0056 MAINBOARD Star_2010.pcb 1-46-0094 LED DISPLAY SMG_23101_3W 1-46-0028 SCORE LED SMG8102_2W.pc 1-05-0017 DISPLAY b V3.0 CONTROL LED-DC.PCB 1-46-0069 PANEL LED BALLING COMING OUT LED-DC.PCB 1-46-0069 SHARK’S HEAD LIGHT Ctcz-dx-dt...
  • Page 16 PART REMAR NAME IMAGE SPECIFICATION NUMBER &ID Ball 1-46-0048 coming SJMHW channel IR BOARD SENSOR 1-46-0033 (Reflective) PS6002.PCB TICKET MECH TRANSFORM PJQD.PCB 1-46-0053 ATOR SPONISHLIG MR16 APS215 1-31-0021 Φ8 1R3BW64C-CA-J SHARK' EYES 1-44-0019 08-C FILTER 1-33-0014 ROCKER 1-20-0007 SWITCH FUSE SHIELD R3-11 1-36-0009 TEST...
  • Page 17: Game Diagrams &Option Settings

    9. GAME DIAGRAMS &OPTION SETTINGS 9-1 PCB PLANE GRAPH J1 is for input,J2,J3,J4,J5,J6 are for output,J7,J 8 are for LED output port。 J15 is for regulator potentiometer connection port , J16 , J17are for Speaker connection port 。SWI,SW2,SW3.SW4 are for nothing. 9-2 MENU AND OPTIONS DIRECTORY The Game Menu and Adjustments are accessed through the coin door and located on a small panel...
  • Page 18 that Menu. The first 2 digits are the MENU #. The second digit is the OPTION #. Advancing through the MENU selections back to 00-0 will save the selections and return the game to normal after 3 seconds. The “Jackpot Clear/Standby” button is used to clear any unpaid tickets stored in memory when a new bundle of tickets has been installed.
  • Page 19 Attract Frequency; Attract OFF Attract every 15 seconds Attract every 30 seconds Attract every 45 seconds Attract every 60 seconds Attract every 90 seconds Attract every 120 seconds Attract Audio OFF Attract Audio ON Ball Release Time Intervals 1.0 second 1.25 second 1.5 second 1.75 second...
  • Page 20 Jackpot 5250 Tickets Jackpot 5500 Tickets Jackpot 5750 Tickets Jackpot 6000 Tickets Jackpot 6250 Tickets Jackpot 6500 Tickets Jackpot 6750 Tickets Jackpot 7000 Tickets Jackpot 7250 Tickets Jackpot 7500 Tickets Jackpot 7750 Tickets Jackpot 8000 Tickets Jackpot 8250 Tickets Jackpot 8500 Tickets Jackpot 8750 Tickets Jackpot 9000 Tickets Jackpot 9250 Tickets...
  • Page 21 Requirement of win JP(2): XX rings get ball. 1 ring at least 2 rings at least 3 rings at least 4 rings at least Every life ring should get ball. Life Ring Score Position Change Frequency Changes at every 2 seconds clockwise Changes at every 4 seconds clockwise Changes at every 6 seconds clockwise Changes at every 8 seconds clockwise...
  • Page 22: General Troubleshooting

    10. GENERAL TROUBLESHOOTING Symptom Possible Problem Solution Incorrect coin. Replace to correct coin. Poor contact. Contact the wire. Coin not function Coin dispenser fail being Adjust the coin dispenser. adjusted. Take out the jam coin. Coin jams in the Mech. No 12V input to ticket Check the output of power box mech.
  • Page 23: Main Mech. Description

    11. MAIN MECH. DESCRIPTION 11-1 MAIN MECH. LOCATION DESCRIPTION PLAN VIEW...
  • Page 24: Steering Wheel Back Mech. Componet

    NAME SPECIFICATION Q’TY REMARK STEERING WHEEL MECH. COMPONET STEERING WHEEL BACK MECH. COMPONET HEXAGON SOCKET HEAD CAP SCREWS M5x16 TRANSPORT MECH. COMPONET APEX BALL MECH COMPONET DRIBBLE BALL MECH. COMPONET CROSS RECESSED COUNTERSUNK HEAD SCREW M4x16 CONSOLE SUPPORT FIXED IRON COMPONET 11-2 STEERING WHEEL BACK MECH.
  • Page 25: Steering Wheel Mech. Componet

    STEERING WHEEL MECHANICAL COMPONENTS: 11-3 PART NO. NAME Q’TY SPECIFICATION REMARK STEERING HUB DECOR RHH-3-1-CEC RHH-E-13-C STEERING WHEEL RHH-3-2-CEC DIFFERENT MAIN AXIS RHH-3-3-CEC BRAND FLAT KEY RHH-3-4-CEC DIFFERENT RHH-3-5-CEC CEC LIMITED SHAFT 2 BRAND RHH-3-6-CEC REINFORCEMENT PLATE Q235 RHH-3-7-CEC SPACING RUBBER RHH-3-8-CEC 15AXIS FL004 BEARING...
  • Page 26: Balls Carry Mech. Componet

    RHH-3-14-CEC AXIS Q23GALVANIZE RHH-3-15-CEC MAIN AXIS SCREW COVER LIMITED BLOCK ASS RHH-3-16-CEC RHH-3-17-CEC 20 BEARING CLIP RHH-E-52-C 608BEARING 608 BEARING RHH-3-18-CEC PINCH ROLLER ASSY RHH-3-19-CEC RHH-E-45-C SPRING 65MN RHH-3-20-CEC RHH-3-21-CEC MOLD INSERT COPPER RHH-3-22-CEC STEERING FRAM HOT PLATE 11-4 BALLS CARRY MECH. COMPONET DESCRIPTION SPECIFICATION/MATERIAL REMARK...
  • Page 27: Balls Coming Out Mech

    HOOK BALLS PLATE ONE SIDE STEEL 06B DOUBLE EDGEFOLD CHAIN F6901 BEARING 3 30 TOOTHED CHAIN WHEEL CLIP FRAME FIXED BEARING C CHECK NUT 11-5 BALLS COMING OUT MECH DESCRIPTION SPECIFICATION/MATERIAL REMARK BALLS GROOVE COVER PLATE TRANSPARENT PLASTIC BALLS CHANNEL MOTOR MOUNTED PLATE MOTOR JIE MEI KANG HS00028...
  • Page 28: Balls Dispense Mech

    11-6 BALLS DISPENSE MECH. DESCRIPTION SPECIFICATION/MATERIAL REMARK BALL SET COVER PLATE TRANSPARENT PLASTIC BALL STRIKER DIAL BALL AXIS Q235 DIAL BALL MOTOR MOUNTED PLATE 45R/MIN DC SMALL MOTOR SPRING...
  • Page 29: Error Code

    12. ERROR CODE H = Ball-full-H L = Ball-full-L O= OUT- BALL S= STEP MOTOR-SENSOR Er1: EEPROM error. Change a new chip. Er2 : 'H' and 'L' haven't got any signal longer than 20 seconds.1)no ball come to the top.2)two ball-full-sensors are fail. Er3 : 'stepmotor-origin' sensor always no signal.
  • Page 30 too long. 2)the sensor is fail Er8: 'Ball-full-L ' get signal always, but 5 balls passed through ball-out-sensor. reason 1)The 'Ball-full-L' sensor is fail. Er9 : when playing, 'stepmotor-origin' sensor got signal always. Or 'Ball-out' sensor always get signal. reason 1)the sensors fail. 2)stepmotor can't run. Er10: 'Ball-out', 'H' and 'L' sensors have no ball passed through longer than 24 secends.

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