Table of Contents Manual Revision History ..............................2 Basic Components ................................3 Game Setup ..................................4 Game Play Sequence/Behavior ............................4 Payouts and adjustments .............................. 5 Technical Operation ................................. 6 Ball Drop Operation ..............................6 Wheel Position ................................6 Ball Scoring ................................... 7 Programming Option ................................
Game Setup: Unloading/Assembly: Carefully remove packing material and unload machine from pallet Locate power cord shipped in bag in the cash box. Connect cord to power input on the game. Plug cord into the wall. Toggle power switch to power game on. - Run through the ‘Programming Mode’...
Payout and Adjustment Each Instruction Panel has its specific values for scoring. To change the games payout, you will need to replace your current Instruction panel. Payouts! Instruction Panel 100ART079: Table 1 Standard Payout 080ART081: Table 3 coin/credit 100ART080: Table 2 Coin/credits 080ART082: Table 4 coin/credit...
Technical Operation: Ball Drop Operation: The balls are released by the solenoid plunger located at the end of the ball ramp. Once coined Solenoid up the game will start the game mode sounds. Pressing the Ball Drop button will send a signal to the main CPU board.
Scoring/Ball Sensors: On the playfield when there are several holes. Your scoring sensors are located on either side of your wheel. The Receiver Board is located on the back cabinet, while the Transmitter is located on the front of the wheel and is part of the solenoid harness.
Programing Options: To Enter Programming mode, you will need to locate the Power Distribution Board (Pictured to the left). There are 3 buttons labeled “Back”, “Program”, and “Next”. 1. Press the outer buttons or “Back” and “Next” simultaneously, using the center “Programing” button to confirm selection.
Clear Credits? Yes / No Clear Tickers? Yes / No Range 0 to Game volume 100% Range 0 to Attraction Volume 100% Audio settings Range 0 to Bonus Volume 100% Exit Setting? Pulse per credits Range 1 to 16 Game Settings Two cents tickets Yes / No Exit Setting?
Main Electronic Components Circuit Board Location Main Board Sound Board High Current Board VFD Display Stepper Controller Board Power Distribution Board Relay I/O Expander Board...
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Main CPU Board Part Number: 100PCB001 Location: In lower cabinet ID Switch Setting: This board is the main controller of the game. It decides all the game actions and commands the other boards to act according to the game scheme. Power Distribution Board Part Number: PCB00032 Location: In lower cabinet on the right.
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Credit Count 2 Digit Display Part Number: PCB00004 Location: One is on the Control Panel and displays your credits. ID Switch Setting: 010000(Off, On, Off, Off, Off, Off) One of these displays the number or credit or plays the machine has accumulated by inserting coins/tokens.
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IO Expander Board Part Number: 500KIT003 Location: In lower cabinet on the right. ID Switch Setting: 0000 (Off, Off, Off, Off) RH Light Board (Banana Board) Part Number: 096PCB006 Location: On the Wheel’s Left side. ID Switch Setting: Opto Receiver Board Part Number: PCB00025 Location: Behind Wheel ID Switch Setting: N/A...
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Home Optic Board Part Number: PCB00077 Location: Behind Wheel ID Switch Setting: N/A This board senses the small pin on the back of your playfield wheel. This is your Zero position on your playfield wheel. Amplifier Board Part Number:500PCB052 Location: In lower cabinet on the right side. ID Switch Setting: N/A This board controls the sound sent to speakers.
Error Code and Troubleshooting Guide: Error Number Description Generic RS485 Communication Error USB Communication Error Out of Tickets Ticket Dispenser Communication Error Stepper Controller LED Bar Bonus Display Credit Display Score Sensor Home Sensor Ball Count E-1: General RS485 Communication Error This error occurs when the 485-communication chain has been disrupted.
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E-3: Game is Out of Tickets This error occurs when Ticket Disperser does not sense the tickets. Troubleshooting: Check ticket bins have tickets and are loaded onto the ticket dispenser. For Triple Ticket Dispenser trouble shooting please see ticket dispenser user manual E-4: Ticket Dispenser Communication Error This error occurs when the Ticket Dispenser is not communicating with the Main board.
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E-21: Stepper Controller Error This Error occurs if the game is not getting the correct signal from the Stepper Controller. Troubleshooting: Check the 2 Pin plug going into the stepper controller board Check that there are no cold solder joints. Plug is not missing.
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E-23: Bonus Display Error This error occurs when Bonus Display is not responding. Troubleshooting: Make sure board is receiving power if board is not turning on. 1. On the board there are 2 lights. a. The VCC light. Should be on solid. b.
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E-25: Score Sensor Error This Error occurs if the Score Sensor is not responding. Troubleshooting: Make sure Receiver board is receiving power (12V) Make sure Transmitter is receiving power (12V) Check for any floating grounds. Check for any discoloration on the receiver board. When sensor board is blocked, or not seeing the Transmitter there should be an LED that is lit on the board.
Board Pin Out Sheets: Single Stepper Connector Pin # Type Definition Wire color Stepper BLUE Stepper GREEN INPUT INPUT GROUND Black INPUT Stepper PINK Stepper BLACK INPUT RS485 Serial Comunication Port A RS485 Serial Comunication Port B...
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Red Hot Game I/O (Version 0.0.1, 2 player) IO Expander 1 (Dip Switch: 0000) J3_Pin Software J1_Pin # Input # Designation Output # Designation J1-1 P1: Play Button P1: Marquee Lights J3-1 J1-2 P2: Play Button P2: Marquee Lights J3-2 J1-3 J3-3 J1-4...
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Notes: One harness to be used with both one and two player cabinets. Player 2 Enable -- Ground this line when connect to 2 player cabinet.
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