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Summary of Contents for Benchmark Games Fire & Ice X-Treme

  • Page 2 Table of contents Game Play Game Set-up Technical Description Programming Error Codes Electronic Components Game Specifications Parts...
  • Page 3 Fire & Ice X-Treme Game Play The object of Fire & Ice X-Treme is to time the ball drop button press so that the 7 balls fall into slots on the wheel, choosing either red or blue slots by pushing either the red or the blue button to release the balls.
  • Page 4 Game Assembly Fire & Ice base Fire & Ice Wheel Assembly Support Pipes 1. Cut the plastic and remove the support pipes boxes 2. Remove pipes from boxes...
  • Page 5 3. Remove the Fire & Ice X-treme Wheel from box (Wheel is very heavy) 4. Lay Wheel on back off the ground (Wheel is very heavy) Wheel Supports 5. Remove Fire & Ice X-treme Wheel shipping supports, saving bolts. They will be used later to attach the wheel to the base.
  • Page 6 6. Remove Fire & Ice X-treme base from box. 7. Slide wheel support pipes into Fire & Ice X-treme base...
  • Page 7 8. Place a piece of foam from the shipping box onto the Fire & Ice X-treme Base. 9. With two people, lift the Fire & Ice X-treme Wheel and place on foam against the support pipes hold it there. 10. Now attach the wheel to the support pipes with the bolts from the shipping supports, starting with the top.
  • Page 8 11. Cut the plastic wrap holding the light strips so that they hang. 12. Attach the trim pieces using the hardware provided. There are 3 screws for each pieces of trim.
  • Page 9 13. Slide the light strips along the wheel and snap the tabs into the holes in the trim 14. Connect the Fire & Ice X-treme Wheel wires to the connecters on the Fire & Ice X-treme Base. 15. Connect to power source 16.
  • Page 10 Technical Operation Wheel Position Wheel position in Fire & Ice X-Treme is determined by Stepper Controller an optical sensor that communicates with the CPU board. Board The CPU receives a HOME signal from an optical sensor located behind the wheel. There is a pin inserted into the wheel and when the pin passes thru the optical sensor it blocks the beam then the sensor sends a signal to the CPU telling it that it has detected HOME pin.
  • Page 11 Programming the Fire & Ice X-treme Game 1.) “Entering Programming Mode To enter program mode, press and hold the right button located on the Power Distribution Board. After 2 seconds, “TOTALS” will appear on the LCD Display. At this time, release the button. “TOTAL PLAYS” with the number of credits played will be displayed.
  • Page 12 6.) “ENTER PASSCODE” To be able to change programming parameters or reset the counters, a 4-digit passcode must be entered. The default passcode is 0000. To enter the passcode, Depress Button 1 to change the digit from 0 to 9, then press Button 2 to move to the next digit.
  • Page 13 11.) JACKPOT MODE VOLUME This option sets the speaker volume during a Jackpot Event. When this option is entered, the game’s background music will play continuously. Depressing Button 1 will increase/decrease the volume. As long as Button 1 is depressed, the volume will increase until the maximum is reached, then decrease until the volume is off.
  • Page 14 17.) DISPLAY TICKETS OWED If this option is turned on, tickets that are won are displayed and counted down on the Jackpot Display. If there are no tickets to be paid out, then the Jackpot Value is displayed. If this option is turned off, then only the Jackpot Value is displayed. Depressing Button 1 will change this option.
  • Page 15 22.) “ENTER PROGRAM MODE?” This option gives the opportunity to re-enter program mode if it is necessary to change any options again. Depressing Button 2 leaves Program Mode and the game returns to normal, Run Mode. ERROR CODES BALL SENSOR ERROR HOME SENSOR ERROR TICKET ERROR DEFAULT SETTINGS (ALL PAYOUT TABLES)
  • Page 16 Electronic Components Electronics Assembly Hi Current Driver Stepper Controller Audio Board CPU Board Power Distribution board Power Supply Power Supply (lights) Power Distribution Board LED Indicators LEDs should be ON when game is powered up. They identify which voltages are present LEDs should normally be OFF.
  • Page 17 Electronic Components 485 Serial Connector CPU LED Chart CPU LED Flashes = OK 5V LED ON = 5v Stepper LED Chart 24V LED ON = 24v Stepper Controller Board CPU LED Flashes = OK ON = 5v HOME ON but dim Switch Settings All Switches OFF RS 485 Termination...
  • Page 18 Electronic Components High Current Driver PCB J2 Inputs J1 Outputs Power LED LEDs turn ON only when the output is active Game Specifications Key numbers Weight Dimensions-set-up H- 94.5” W- 59.5” D- 37.5” Power consumption Fuses 2-5 amp in power supply F5L 250 volt FB Ticket dispensers 2 Benchmark Intelli triple...
  • Page 19 Parts High Current PCB Stepper controller board Main CPU Power Distribution PCB 2 Digit Credit Display Jackpot 5 Digit Display Bottom bracket Top bracket Coin Chute and Mechs Control Panel Ball Assembly Optical Receivers Solenoid Assembly Wheel Support Pipes...