Generate Effects - Adobe 65021048 User Manual

Premiere pro cs4
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"Ripple (Circular) effect (Windows
Refraction effect (Windows only)
Use this effect to create a ripple and add a refractive look to the surface of your image. This simulates how an object
distorts when it is just beneath the surface of moving water or behind a refractive object such as frosted glass.
Specifies the size of the ripples. Animating this property creates the effect of moving water.
Ripple Amount
Specifies the ratio of the light's velocity as it passes from a rarer to a denser medium.
Refractive Index
Specifies the grain amount on the surface.
Bump
Specifies the depth of the surface through which you are viewing the image. For example, in the case of
Depth
simulating an underwater object, adjusting this value changes how deep an object appears to be in the water.
Ripple (Circular) effect (Windows only)
Use Ripple (Circular) to create an effect similar to concentric ripples on the surface of water.
Specify the degree of rotation on the designated Cartesian axis.
Surface Angle X and Y
Specifies the X and Y location of the ripple center. You can also change this parameter directly in the
Ripple Center
Monitor view.
Specifies the size of the ripples.
Ripple Amount
Specify angular location of light source in polar coordinates. Angle A is on the Z axis, and
Key Light Angle A and B
angle B is formed on XY plane.
Specifies the distance between the light source and the center of the ripple surface.
Light Distance
Specifies the amount of the perturbations mapped onto the ripple surface. Adjusting this option can lend a
Bump
veined or knobby appearance to the surface, depending on the value you choose.
Specifies the glossiness of the surface.
Gloss
Specifies the amount of grain or imperfections on the surface.
Noise

Generate effects

4-Color Gradient effect
The 4-Color Gradient effect produces a four-color gradient. The gradient is defined by four effect points, the
positions and colors of which can be animated using the Positions & Colors controls. The gradient is actually
composed of four solid-color circles blended together, each with an effect point as its center.
Higher values create more gradual transitions between colors.
Blend
The amount of jitter (noise) in the gradient. The jitter, which reduces banding, affects only those areas where
Jitter
banding could occur.
The opacity of the gradient, as a fraction of the clip's Opacity value.
Opacity
The blending mode to use in combining the gradient with the clip.
Blending Mode
only)" on page 326
April 1, 2008
ADOBE PREMIERE PRO CS3
326
User Guide

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