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Summary of Contents for IGS High Roller Club

  • Page 2: Table Of Contents

    Table of Contents ..................3 1. Hardware Hardware Connection ..................3 Connecting Touch Panel (Optional) ............... 4 Connection Diagram .................... 5 DIP Switch Settings ..................... 6 36 & 10 PIN Button Layout ................. 7 Solving Ticket SSR Error ..................7 Reset ........................
  • Page 3 ..............29 6. (Game 3) Crazy Fishin’ Game Rule ....................... 29 Collective Wild Feature ..................30 Scatter Game ....................31 Bonus Game Stage 1 ..................32 Bonus Game Stage 2 ..................33 Free Game ......................34 Jackpot ......................36 Line Chart ......................37...
  • Page 4: Hardware

    1. Hardware Hardware Connection 10-Pin Connector SD Card Slot 36-Pin Connector Audio Jack COM 1. RS-232 Connects to optional Citizen printer/ticket dispenser. * Use Belkin #F2L044 (serial printer cable/null modem) for Citizen printer. +5V Power output HDMI port COM 2. RS-232 Connects to screen Connects to Micro Touch compatible touch screen...
  • Page 5: Connecting Touch Panel (Optional)

    Connecting Touch Panel (Optional) Refer to the diagram below to connect the touch screen.  High Roller Club supports only touch screen interface. Please make sure that the  touch screen is well-connected before operating The resolution of this game is Full HD. Please confirm that a monitor supports Full ...
  • Page 6: Connection Diagram

    Connection Diagram 10 Pins (6 Buttons) 36 Pins (6 Buttons) PARTS SIDE SOLDER SIDE PARTS SIDE SOLDER SIDE SPEAKER_R SPEAKER_L +12V +12V HOP-VCC TICKET OUT TICKET SSR TICKET SWITCH START / ALL STOP SMALL START / ALL STOP PLAY STOP1/TAKE STOP3/DOUBLE STOP2/BIG COIN A...
  • Page 7: Dip Switch Settings

    DIP Switch Settings DIP SWITCH 2 PLUSE BILL ACCEPTOR MODE RS232...
  • Page 8: 10 Pin Button Layout

    36 & 10 PIN Button Layout 2 Buttons START COLLECT ALL STOP TAKE Solving Ticket SSR Error After powering on the machine, if the ticket dispenser keeps working and can’t be stopped, it could be that the Ticket SSR’s jump setting is incorrect. How to solve: 1.
  • Page 9: Reset

    Reset Power off the machine and then power on. Press and hold the【TEST】button until the game enters the CHECKING SYSTEM page. Enter the「TEST」page. Press the【PLAY】button to enter the「TEST 2」PAGE (PAGE 2).
  • Page 10 Press the【STOP3】button to enter the「RESET」page. Press the【PLAY】button to RESET the game to default value.
  • Page 11 Press the【PLAY】button again to confirm RESET or press ANY button to EXIT. After RESET is completed, it displays SYSTEM RESET COMPLETED on the screen. Power off the machine and then power on to complete the Reset procedure.
  • Page 12: Bookkeeping & Adjustment

    2. Bookkeeping & Adjustment Access Flow Chart [RECORD] [STOP2] [STOP3] [STOP4] LAST HAND SHORT-TERM SYSTEM Enter LAST CURRENT Password DATA DATA Default password: Press [START] 8 times [STOP2] [STOP3] [STOP4] GAME 1 GAME 2 GAME 3 [STOP2] [STOP3] [STOP4] MAIN GAME ADJUSTMENT INTERFACE [STOP2]...
  • Page 13: System Settings

    System Settings ITEMS SETTING SELECTION DEFAULT MAX. PLAY(TOTAL) 200, 250, 300, 400, 500 MIN. PLAY(TOTAL) 25, 50, 100, 150, 200 MIN. PLAY FOR 25, 50, 100, 150, 200 JACKPOT 50000,80000,120000, 160000, 200000, JACKPOT MIN 120000 240000, 300000 80000,120000,160000,200000, 240000, JACKPOT MAX 500000 300000, 500000 COIN RATE...
  • Page 14: Chance Settings

    Chance Settings ITEMS SETTING SELECTION DEFAULT LEVEL1(Easiest), LEVEL2,LEVEL3, MAIN GAME LEVEL LEVEL 6 LEVEL4,LEVEL5,LEVEL6(Hardest) Touch Screen Calibration 1. If a touch screen is connected, press [RECORD]> [SYSTEM]>[INTERFACE]> [TOUCH] and follow the on-screen prompts to enter the calibration screen. 2. Touch center of the cross on the screen for 3 seconds.
  • Page 15: Introduction

    3. Introduction Common Features Single Line.  Free Game/ Bonus Game /Feature.  Configurable Jackpot.  Touch screen / Auto play support.  Lobby High Roller Club is a 3 in 1 Nudge multigame. Game Menu Payout Button Credit...
  • Page 16: Game 1) Happy Hour

    4. (Game 1) Happy Hour Game Rule Press + or - to adjust your play.  Press START to start a new game.  Press RAISE or LOWER to move one symbol UP or DOWN. Only one move is  allowed.
  • Page 17: Wild Feature

    Wild Feature Bartender will randomly spill the beer during game.  Turning one reel into WILD. ...
  • Page 18: Multiple Feature

    Multiple Feature Move the Dice Symbol to PAY LINE.  Multiple Feature will be triggered if the dice shows WILD.  The dice will reveal randomly the multiplier to increase the winning symbols’  odds.
  • Page 19: Respin Feature

    Respin Feature Move the Dice Symbol to PAY LINE.  Respin Feature will be triggered if the dice shows Respin Three times Respin  will be given. Respin Feature will add 3 more reels and 3 more PAY LINES.  The bartender will randomly move the PAY LINE FRAME.
  • Page 20: Bonus Game

    Bonus Game Move the Dice Symbol to PAY LINE.  Bonus Game will be triggered if the dice shows BONUS.  Players will compete Shoot The Darts with the bartender for 3 rounds.  If players’ total points are more than bartender’s, will win extra credits. ...
  • Page 21: Free Game

    Free Game Move the Dice Symbol to PAY LINE.  Free Game will be triggered if the dice shows Free Game.  Will play a Mini Game to decide spin times and multiplier.  During Free Game, every time the Arrow symbol appears, will add one more ...
  • Page 22: Jackpot

    Jackpot 3 JP Symbols meets the PAY LINE will win JP Prize. ...
  • Page 23: Line Chart

    Line Chart...
  • Page 24: Game 2) Lucky Shamrock

    5. (Game 2) Lucky Shamrock Game Rule Press + or - to adjust your play.  Press START to start a new game.  Press RAISE or LOWER to move one symbol UP or DOWN. Only one move is  allowed.
  • Page 25: All Up Feature

    All Up Feature  The player can RAISE or LOWER the symbol o make it align on the pay line.  While align the symbol on the pay line, the ODDS for all 3 SYMBOLS will go up 1 level.
  • Page 26: Naughty Devil Feature

    Naughty Devil Feature  The symbol no need to match with the pay line.  While appearing during the game, the Odds for all 3 Symbols will drop down 2 levels. If the Odds are only accumulated 2 or 1 level, then they will be returned to 0.
  • Page 27: Wild Feature

    Wild Feature  The symbol contains a LEVEL UP function. its Symbol Odds will go up 2 levels.  If the symbols are aligned with...
  • Page 28: Jackpot

    Jackpot  If hit the Jackpot on Lucky Wheel, will win the JP prize.
  • Page 29: Line Chart

    Line Chart...
  • Page 30: Game 3) Crazy Fishin

    6. (Game 3) Crazy Fishin’ Game Rule Press + or - to adjust your play.  Press START to start a new game.  Press RAISE or LOWER to move one symbol UP or DOWN. Only one move is  allowed.
  • Page 31: Collective Wild Feature

    Collective Wild Feature  When appears in a game, it will be auto-collected on the top of each reel.  Collective Wild feature is triggered after collecting 4 on each reel.  When Collective Wild feature is triggered, the whole reel becomes WILD and will be kept on the screen for the next 3 game plays.
  • Page 32: Scatter Game

    Scatter Game  3 symbols on a pay line to trigger the Scatter Game.  Player can select to play either Bonus Game or Free Game.
  • Page 33: Bonus Game Stage 1

    Bonus Game Stage 1  Select Bonus Game to enter the Bonus Game.  There is only one chance to spin the reel in the Bonus Game and a player may win prizes or get fishing buoys to enter the next stage.
  • Page 34: Bonus Game Stage 2

    Bonus Game Stage 2  Select the number of fishing buoys according to the numbers of fishing buoys won in the first stage.  A player can select any fishing buoy on the screen and win the prizes.  The Bonus Game ends when a player runs out of fishing buoys.
  • Page 35: Free Game

    Free Game  Select Free Game to enter the Free Game and 5 free games will be awarded.  There are 5 pay lines in the Free Game to increase the winning possibility.  5 free games will be auto-played and players do not need to nudge in the Free Game.
  • Page 36  In the first round of Bonus Plays, All Win x 2 and any in a game will accumulate more times of Bonus Play in the next round.  In the second round of Bonus Plays, All Win x 3 and any in a game will accumulate more times of Bonus Play in the next round.
  • Page 37: Jackpot

    Jackpot  3 JP Symbols meets the PAY LINE will win JP Prize.
  • Page 38: Line Chart

    Line Chart...

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