Yamaha MODX6 Supplementary Manual page 25

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Convert Type
Determines how the MIDI sequence data will be converted to Arpeggio data from one of the three ways below. This parameter
can be set for each track.
Settings:
Normal, Fixed, Org Notes
Normal:
The Arpeggio is played back using only the played note and its octave notes.
Fixed:
Playing any note(s) will trigger the same MIDI sequence data.
Org Notes (Original Notes):
chord.
Store As User Arp
Executes the Store Job.
Play FX (Play Effect)
This Job adds effects to the MIDI sequence data in a Pattern when it is played back. You can determine the range and strength
for each parameter on the Track you've specified.
[R] (Play) button or [PERFORMANCE (HOME)]  [Play/Rec]  [Pattern]  [Edit/Job]  [Play FX]
Operation
Play FX1
Operates the Qntz Value, Qntz Str, Swing Vel, Swing Gate and Swing Rate parameter.
Qntz Value (Quantize Value)
Determines to what beats the note data in the sequence data will be aligned.
Settings:
Off, 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240 (8th note), 320 (1/4 note triplet), 480 (1/4 note)
Qntz Str (Quantize Strength)
Sets the degree or "magnetic strength" to which Quantize is applied. A setting of 100% produces exact timing. A setting of 0%
results in no quantization.
Range:
0% – 100%
Swing Vel (Swing Velocity)
Adjusts the velocity of the corresponding notes to accentuate the swing rhythmic feel.
Range:
0% – 200%
Swing Gate
Adjusts the gate time of the corresponding notes to accentuate the swing rhythmic feel.
Range:
0% – 200%
MODX Supplementary Manual
Basically same as "Fixed" with the exception that the Arpeggio playback notes differ according to the played
25

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