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P
ROGRAMMING
M
ANUAL
®
This manual is for 1036 models of the BetaBrite
sign.
®
To find the model of your BetaBrite
sign, turn it off and then on
again. The model number appears as follows:
10364001c
The first four numbers ("1036") are the model number.
Form No. 9703-6001F
4/2/2001
i

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Summary of Contents for Adaptive Micro Systems BetaBrite 1036

  • Page 1 ROGRAMMING ANUAL ® This manual is for 1036 models of the BetaBrite sign. ® To find the model of your BetaBrite sign, turn it off and then on again. The model number appears as follows: 10364001c The first four numbers (“1036”) are the model number. Form No.
  • Page 2 Copyright © 1998-2001 Adaptive Micro Systems, Inc. All rights reserved. The distinctive appearance of this product is a Trade Dress of Adaptive Micro Systems, Inc. The following are trademarks of Adaptive Micro Systems: Adaptive, Alpha, AlphaNet plus,...
  • Page 3: Table Of Contents

    Contents Warranty..................v Return Merchandise Authorization (RMA) Form ........vi Introduction................1 Technical specifications...................1 EMI information ....................1 Installation.......................2 Operating a BetaBrite® sign................4 Using a Remote Control to operate your sign ..........4 Using a computer to operate your sign ............6 Basic sign operation ..............7 Turning a sign on and off.................7 Setting a sign’s time and date................8 Clearing a sign’s memory ................9...
  • Page 4 WARNING FOR EUROPEAN USERS This is a class A product. In a domestic environment, this product may cause radio interference, in which case the user may be required to take adequate measures.
  • Page 5: Warranty

    Warranty Adaptive Micro Systems, Inc. warrants to the original purchaser that the sign, keyboard and power supply will be free of defects in workmanship and materials for a period of one year from the date of purchase. Adaptive Micro Systems, Inc. will without charge, repair or replace,...
  • Page 6: Return Merchandise Authorization (Rma) Form

    ________________________________ ________________________________ ________________________________ Return Instructions Obtain an RMA number from Adaptive Micro Systems at 414-357-2020. Ask for Customer Service. Fill out this form and include proof of purchase receipt if product is under warranty. Pack this form, the sign, keyboard and transformer in the original carton (or a suitable replacement).
  • Page 7: Introduction

    BETA BRITE Programming Manual Introduction Technical specifications Weight 2.55 pounds (1.16 kg) (without power supply or keyboard): Height: 3 13/16 inches (9.7 cm) Length: 25 7/8 inches (65.7 cm) Depth: 1 15/16 (3.4 cm) Power: 7.5 VDC at 3.25A The display should be operated in an environment Environmental requirements: where the temperature is between 0°...
  • Page 8: Installation

    BETA BRITE Programming Manual Installation Your sign can be mounted on a wall, ceiling, or counter. NOTE: This sign is intended for indoor use only. NOTE: • Do not mount or attach the power supply to anything. • Do not let the power supply hang by the cord, or dangle. •...
  • Page 9: Ceiling Mount

    BETA BRITE Programming Manual Ceiling mount Attach the ceiling brackets to the sign using the screws supplied. Hang the sign from the ceiling using mounting chains and ceiling hooks (not supplied). The chains and hooks must be able to support at least four times the weight of the sign.
  • Page 10: Operating A BetabriteĀ® Sign

    BETA BRITE Programming Manual ® Operating a BetaBrite sign ® You can operate a BetaBrite sign in two ways: • by using a hand-held Remote Control for both basic setup and messaging, or • by using a single computer connected to the sign for messaging. See “Using a computer to operate your sign”...
  • Page 11: Remote Control

    BETA BRITE Programming Manual To program a sign with a Remote Control: • Stand at least 5 feet and no more than 30 feet from the sign. • Make sure nothing reflective is in front of the sign. (Light from the sign’s display that is reflected back can interfere with the Remote Control.) •...
  • Page 12: Using A Computer To Operate Your Sign

    BETA BRITE Programming Manual Using a computer to operate your sign Messages can also be programmed into the sign using a computer. To do this, you’ll need special connectors and computer software, either ® AlphaNet plus™ or BetaBrite Messaging Software™. Follow the instructions that come with the software CD to program messages.
  • Page 13: Basic Sign Operation

    BETA BRITE Programming Manual Basic sign operation Turning a sign on and off When you plug in the sign’s power supply, the sign starts up automatically, and unplugging the power supply turns the sign off. However, instead of unplugging a sign, there is another way to turn the sign off: Hold down and then press...
  • Page 14: Setting A Sign's Time And Date

    BETA BRITE Programming Manual Setting a sign’s time and date The sign will keep the time and date once they have been set, so long as the sign isn’t unplugged or interrupted by a power loss, . ® NOTE: Because the BetaBrite sign does not have a real-time clock, the date function can not be updated when power is off.
  • Page 15: Clearing A Sign's Memory

    BETA BRITE Programming Manual Clearing a sign’s memory Clearing a sign’s memory erases all messages and graphics that have been programmed into the sign — also, the sign’s password (if any) will be deleted. Step When you do this... You see this... Press PROGRAM.
  • Page 16: Setting A Sign's Password

    BETA BRITE Programming Manual Setting a sign’s password You can set a personal password to protect your messages and graphics from tampering by others. If you forget the password, see “What to do when you forget a sign’s password” on page 11. Step When you do this...
  • Page 17: What To Do When You Forget A Sign's Password

    BETA BRITE Programming Manual What to do when you forget a sign’s password Step When you do this... You see this... Press PROGRAM. ENTER PASSWORD ****** CORRECT Press Shift and L six times. THEN PROG TEXT A Enter a new password. How to delete a sign’s password If you no longer want to be prompted to password protect a sign, you must clear the sign’s memory in order to delete the password.
  • Page 18: Beginning Text Messaging

    BETA BRITE Programming Manual Beginning text messaging This section shows you how to start creating messages on your sign. Example 1 — Using upper and lowercase in messages In this first example, you’ll display the text THIS IS YOUR FIRST MESSAGE like this: THIS IS YOUR Your first message...
  • Page 19 BETA BRITE Programming Manual THIS IS YOUR THEN FIRST MESSAGE Press RUN twice. Because Automode [AUT] was used in your message (see Step 3), the text of your message will be displayed in a variety of formats. For example, one of the formats (or modes) called Scroll moves your message from the bottom to the top of the sign.
  • Page 20: Example 2 - Displaying Messages In File Name Order (A, B, C, Etc.)

    BETA BRITE Programming Manual Example 2 — Displaying messages in file name order (A, B, C, etc.) Once you’ve programmed messages into the sign, you may want to set the order or sequence in which messages appear. In this example, we’ll display messages by their file name (A, B, C, etc.) or in alphabetical order.
  • Page 21 BETA BRITE Programming Manual If RUN appears on the sign, go to the next step. Press SELECT until RUN appears. Press B, then A. The order of these letters determines the order in which messages will appear on a sign. (In this case, message B will appear first, then message A.) This is your THEN...
  • Page 22: Example 3 - Displaying Messages In Time Order

    BETA BRITE Programming Manual Example 3 — Displaying messages in time order In Example 2, you set the order of messages by file name. However, that method could not specify an exact time when a message would appear. In this example, we’ll show you how to make a message appear and disappear at times you specify.
  • Page 23 BETA BRITE Programming Manual A ON M-F 0:00 Press D (for day) until M-F (Monday through Friday) appears. Press D to set the day, H for hour, and M for minute (in 10-minute increments). A ON M-F 13:00 Press H (for hour) until 13:00 appears.
  • Page 24: Example 4 - Changing The Text Of An Existing Message

    BETA BRITE Programming Manual Example 4 — Changing the text of an existing message After typing in a message, you may want to add or remove text from it. The following is an example of this common situation: Step When you do this... You see this...
  • Page 25 BETA BRITE Programming Manual Press APPEND to go to the end of the message. DON’T OMIT THIS STEP. B] cond message If you do, the last part of the message will be automatically deleted. This is the THEN Press RUN twice. second THEN message...
  • Page 26 BETA BRITE Programming Manual THIS IS YOUR THEN FIRST MESSAGE THEN Press RUN twice. BUT NOW IT’S THEN LONGER Beginning text messaging: Example 4 — Changing the text of an existing message...
  • Page 27: Example 5 - Deleting Messages

    BETA BRITE Programming Manual Example 5 — Deleting messages To delete all the messages in a sign, see “Clearing a sign’s memory” on page 9. However, if you only want to delete selected messages, then use the method shown in this example. Step When you do this...
  • Page 28: Advanced Text Messaging

    BETA BRITE Programming Manual Advanced text messaging Before attempting the following, make sure you’re familiar with the previous examples in the “Beginning text messaging” section of this manual. Example 6 — Displaying the time and date NOTE: Because the time and date are not updated when the sign is off, the time and date must be re-programmed each time the sign is turned off and on.
  • Page 29 BETA BRITE Programming Manual Type R [RL↓] Hold down FCN and then press MODE to switch between uppercase and Advertising lowercase letters, type the following: osco Advertising We’ll Roll the time in from the bottom to the top of the sign. Press MODE and then [RL↑] SELECT until the Roll Up...
  • Page 30 BETA BRITE Programming Manual Rosco THEN Advertising Press RUN twice to see the THEN message. 3:26 PM THEN JAN. 19, 2006 Advanced text messaging: Example 6 — Displaying the time and date...
  • Page 31: Example 7 - Using Fonts And Colors

    BETA BRITE Programming Manual Example 7 — Using fonts and colors Fonts Fonts are the way characters are displayed on a sign. In the world of printing and publishing, fonts are given names like Times or Helvetica and qualities like serif or sans serif, font size (like 12 point or 14 point), bold or italic, etc.: This is Times —...
  • Page 32 BETA BRITE Programming Manual Press FONT and then [HLD][GRN][SRF] SELECT to select [SRF] (a serif font). his is SRF Using FCN and PROGRAM when needed, type This is SRF As you type, the font you selected will appear as it will actually be displayed on the sign. ↵...
  • Page 33 BETA BRITE Programming Manual This text should This is SRF appear in green. THEN This text should Press RUN twice to see THEN appear in amber. what you’ve typed. Wide THEN This text should THIS IS SS5 appear in rainbow 1. Advanced text messaging: Example 7 —...
  • Page 34: Example 8 - Speeding Up And Slowing Down Messages

    BETA BRITE Programming Manual Example 8 — Speeding up and slowing down messages Messages can be speeded up or slowed down using the mode. SPEED Once you pick a mode, like , a speed can be selected by selecting ROTATE on the Remote Control.
  • Page 35 BETA BRITE Programming Manual Select SPEED again. [SCR][SP1] Press SELECT until [NHL] appears. [SCR][NHL] (No Hold = very fast) Type Scroll speed=N A]Scroll speed=N Using [SP1], slow speed, the message Scroll speed=1 scrolls up into the Press RUN twice to see sign, pauses, then your message.
  • Page 36: Example 9 - Special Effects With Modes (Trailing Modes)

    BETA BRITE Programming Manual Example 9 — Special effects with modes (Trailing modes) Modes, like , are used to create special effects with ROTATE ROLL messages. Typically modes are used once at the beginning of a message. However, a mode can also be placed at the end of a message (called a “trailing mode”) to create a special effect.
  • Page 37: Example 10 - International Characters

    BETA BRITE Programming Manual Example 10 — International characters International characters — like ü and é — can be included in messages. Also, the keys can produce special characters (see SYMBOL “Using a Remote Control to operate your sign” on page 4 NOTE: International characters can not be used with the small fonts (like [SS5]).
  • Page 38 BETA BRITE Programming Manual Press PROGRAM. PROG TEXT A Press ADV. Using FCN and MODE when needed, type Submit A]Submit your re your re Press SELECT until é A]Submit your ré appears. Type sume A] your résume Press SELECT until é A] your résumé...
  • Page 39: Graphics

    BETA BRITE Programming Manual Graphics In addition to pre-programmed or “canned” graphics (see “Graphics available:” on page 45), you can create your own custom graphics using DOTS files. You can display a DOTS graphic that you create either by itself or with text.
  • Page 40 BETA BRITE Programming Manual The blinking DOTS cursor keeps track of where you’re drawing. Press ADV. Keep pressing I until the DOTS cursor moves here. Press I until the DOTS cursor is on the bottom. These keys move the DOTS cursor.
  • Page 41 BETA BRITE Programming Manual Press RUN. Then press Y to save PROG DOTS A graphic A. Press SELECT until a PROG DOTS ? question mark appears. Type B as the name of the PROG DOTS B next graphics file. DOTS graphic B Repeat the previous steps to draw graphics B and C.
  • Page 42 BETA BRITE Programming Manual [DOT] Insert the second DOTS graphic by pressing DOTS again. Press SELECT. Then press SELECT until the letter B appears. 4][DOT] [DOT] [DOT] Insert the third and final DOTS by pressing DOTS again. Press SELECT. Then press SELECT until the letter C appears.
  • Page 43 BETA BRITE Programming Manual Press RUN twice to watch the marquee you created. Graphics: Example 11 — Creating a movie marquee...
  • Page 44: Example 12 - Mixing Text With Graphics

    BETA BRITE Programming Manual Example 12 — Mixing text with graphics In this example, we’ll create a graphic and combine it with text: Step When you do this... You see this... These triangle graphics (which is just a single DOTS file) will be combined with the text Graphics! Delete all the messages currently stored in the sign.
  • Page 45 BETA BRITE Programming Manual Remember: Draw the following graphic Use SELECT to turn using the keys indicated. drawing on or off. Press RUN twice. PROG DOTS ? Press BACK until PROG PROG TEXT A TEXT A appears. Press ADV. Press MODE and press SELECT until [ROT] [ROT] (Rotate) appears.
  • Page 46: Example 13 - Deleting A Graphic

    BETA BRITE Programming Manual Example 13 — Deleting a graphic If you want to delete an entire DOTS graphic file, use this example as a guide: Step When you do this... You see this... This is a continuation of the previous example. This example assumes that the following graphic is in DOTS file A: PROG TEXT A Press PROGRAM.
  • Page 47: Appendixes

    BETA BRITE Programming Manual Appendixes Appendix A — Modes, fonts, colors, and graphics available Modes determine the way text and graphics move on a sign. For example, the mode moves a message across a sign from right to ROTATE left. Fonts are the size and shape of text characters. The letters in brackets —...
  • Page 48 BETA BRITE Programming Manual Fonts available Fonts are selected by using the keys. An example of FONT SELECT each font is shown in the table below: 5-HIGH SANS SERIF FONT (= 5 LED pixels high) Name Example [SS5] [ST5] [WD5] [WS5] Appendixes: Appendix A —...
  • Page 49 BETA BRITE Programming Manual 7-HIGH SANS SERIF FONT (= 7 LED pixels high) Name Example [SS7] [ST7] [WD7] [WS7] [SDS] [SDS] is a “shadow” font because each letter is composed of two colors — foreground and shadow — like red and green, amber and red, etc. Appendixes: Appendix A —...
  • Page 50 BETA BRITE Programming Manual 7-HIGH SERIF FONT (= 7 LED pixels high) Name Example [SRF] [STF] [WDF] [WSF] [SDF] [SDF] is a “shadow” font because each letter is composed of two colors — foreground and shadow — like red and green, amber and red, etc. Appendixes: Appendix A —...
  • Page 51 BETA BRITE Programming Manual Colors available Use the keys (or just ) to select one of the COLOR SELECT COLOR following: • Red — [RED] • Light red — [LRD] • Green — [GRN] • Light green — [LGN] • Amber —...
  • Page 52: Appendix B - Sign Diagnostic Test

    BETA BRITE Programming Manual Appendix B — Sign diagnostic test Your sign can do a self test to determine if all the LEDs are working properly: Step When you do this... You see this... Press PROGRAM. PROG TEXT A Press BACK until SET SET TIME TIME appears.

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