Oculus VR Quest Safety & Warranty Manual page 27

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Seizures:
Some people (about 1 in 4000) may have severe
dizziness, seizures, eye or muscle twitching or
blackouts triggered by light flashes or patterns, and
this may occur while they are watching TV, playing
video games or experiencing virtual reality, even if
they have never had a seizure or blackout before or
have no history of seizures or epilepsy. Such seizures
are more common in children and young people.
Anyone who experiences any of these symptoms
should discontinue use of the headset and see a
doctor. If you previously have had a seizure, loss of
awareness, or other symptom linked to an epileptic
condition you should see a doctor before using
the headset.
Children:
This product is not a toy and
should not be used by children
under the age of 13, as the
headset is not sized for children
and improper sizing can lead
to discomfort or adverse health
effects, and younger children
are in a critical period in visual
development. Adults should make sure children (age
13 and older) use the headset in accordance with
these health and safety warnings including making
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sure the headset is used as described in the Before
Using Your VR System and the Safe Environment
section. Adults should monitor children (age 13 and
older) who are using or have used the headset for
any of the symptoms described in these health and
safety warnings (including those described under
the Discomfort and Repetitive Stress Injury sections),
and should limit the time children spend using the
headset and ensure they take breaks during use.
Prolonged use should be avoided, as this could
negatively impact hand-eye coordination, balance,
and multi-tasking ability. Adults should monitor
children closely during and after use of the headset
for any decrease in these abilities.
Risks associated with
freedom of movement
Your h e a d se t p r o vid e s 6
degrees of freedom, which
allows you to move around in
your physical world while you
experience a virtual world. Your
headset is also self-contained
and it is not connected to a
computer by a cable while in
use so you have more freedom to move.
Along with the freedom to explore your virtual world
come additional responsibilities for you to have a
safe experience.
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