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Summary of Contents for Sega The House Of The Dead 4 29"STD

  • Page 2 BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: To maintain safety: To ensure the safe operation of this product, be sure to read the following before usage. The following instructions are intended for the users, operators and the personnel in charge of the operation of the product.
  • Page 3: Table Of Contents

    TABLE OF CONTENTS BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: TABLE OF CONTENTS INTRODUCTION HANDLING PRECAUTIONS............. 1 PRECAUTIONS REGARDING INSTALLATION LOCATION..... 3 LIMITATIONS OF USAGE............3 OPERATION AREA..............3 PRECAUTIONS REGARDING PRODUCT OPERATION....4 BEFORE OPERATION............4 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)......
  • Page 4: Introduction

    Indicates important information that, if ignored, may result in the mishandling of the product and cause faulty operation or damage to the product. SEGA AMUSEMENTS U.S.A., INC./ CUSTOMER SERVICE 800 Arthur Avenue. Elk Grove Village IL 60007-5215 Phone: (888) 877-1065 (MAIN)
  • Page 5 Customers using this product who with to obtain this source code should enter the following password on the website below to download it. URL: http://amproduct-softlicense.sega.jp/ ID: amsoftwebdl Password: segaamhd1 GPL/LGPL Contract Site URL: http://www.fsf.org/licenses/gpl.html...
  • Page 6: Handling Precautions

    Some parts are not specifi cally designed and manufactured for this game machine. The manufacturers may discontinue, or change the specifi cations of, such general-purpose parts. If this is the case, SEGA cannot repair or replace the damaged game machine, whether or not the warranty period has expired.
  • Page 7 *Both side 29”STD CAUTION STICKER FOR GUN HOD4 (2) Part#: 515-30-215...
  • Page 8: Precautions Regarding Installation Location

    Do not allow objects to block the ventilation ports. It can cause generation of heat and a fi re. SEGA shall not be held responsible for damage or compensation for damage to a third party, resulting from the failure to observe this instruction.
  • Page 9: Precautions Regarding Product Operation

    3. PRECAUTIONS REGARDING PRODUCT OPERATION BEFORE OPERATION To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players. In order to avoid accidents, check the following before starting the operation: - To ensure maximum safety for the players and the customers, ensure that where the product is operated has suffi cient lighting to allow any warnings to be read.
  • Page 10: During Operation (Paying Attention To Customers)

    DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players. To avoid injury and accidents, those who fall under the following categories should refrain from playing the game. - Those who need assistance such as the use of an apparatus when walking.
  • Page 11: Part Descriptions

    4. PART DESCRIPTIONS BILL BOARD BILL BOARD 62” DLP PROJECTOR 52” DLP PROJECTOR SPEAKER (L) SPEAKER (R) > Otehr side SPEAKER (L) SPEAKER (R) > Otehr CONTROL PANEL side SIDE DOOR (R) SIDE DOOR (L) > Other side CONTROL UNIT (GUN) 62”DX Dimensions: 94”(H) x 60”(W) x 76”(D)
  • Page 12: Accessories

    5. ACCESSORIES Confi rm that the accessories listed in the table below are present when setting up the product. Accessories marked “Spare” in the note column are consumable items but included as spares. 62”/52”DX 29”STD - OWNER’S MANUAL (1) - OWNER’S MANUAL (1) - WRENCH SET - WRENCH SET T-25 TORX 10-24/10-32...
  • Page 13 Be very careful when handling the projector screen. The screen is easily damaged but cannot be repaired. If damaged the entire screen must be replaced. When carrying out the assembling and installation, follow the following 8-item sequence. INSTALLING MONITOR (52”/62”DX) SECURING IN PLACE POWERING ON ASSEMBLY CHECK...
  • Page 14 INSTALLING MONITOR, 52"/62"DX (52”LG and 62”ZENITHI) This game is provided with either a 52 or 62 monitor dependant upon the model purchased. At least 2 people are required to perform the installation. The footnotes you see, refer to parts shown on the last page of the instructions.
  • Page 15 1: Weldment, front monitor support Part#: S254-032-000 (52"), S255-015-00 (62") After the game is joined and stabilized, using two people, place the monitor on top of the platform shown (Figure 5) with the screen side of the monitor up against the metal bracket .
  • Page 16 4: Plexiglass shield 5: Bracket, Glass channel Part#: S254-502-000 (52") Part#: S254-142-000 (52"/62") S255-500-000 (62") 7: Tube, Marquee struts Part#: S254-124-000 (52"/62") Figure 9 Figure 8A 8: Weldment, Marquee support L/R Part#: S254-028-00L, S254-028-00R (52"/62") Install the Plexiglas shield and its retaining strips on the monitor side protectors (Figure 8A).
  • Page 17 Figure 13 Connect the Mask assembly (Figure 13) to the Figure 14 monitor using the attached hardware. Be careful to connect the plug (Figure 14) on the left side 10: 52" Bracket side trim L/R of the mask prior to securing the mask Part#: S254-158-00L, S254-158-00R (52") assembly to the monitor.
  • Page 18 Figure 18 Figure 19 Using at least two people and step ladders, guide the marquee assembly onto the weldment marquee support , by inserting the two Fluorescent rectangular tubes through the rear of the fixture's harness marquee (Figure 18). When the assembly is fully seated, the mounting holes inside the marquee should align with the holes on the tubes...
  • Page 19 SECURING IN PLACE Make sure that all the adjusters are resting on the fl oor. The cabinet may move and cause an accident if the adjusters are not laid out properly. Leave at least 8” of space behind the projector for air exchange. The air vent is on the back of the machine. This air vent must never be blocked by anything.
  • Page 20 ASSEMBLY CHECK Use Test Mode to check that the product has been assembled correctly and that the game board, other connected boards and all output devices are working cor- rectly. Perform this test in Test Mode as follows. See “9-2 System Test Mode” for tests (1) to (4) below and “9-3 Game Test Mode” for test (5) to (7). (1) Information Display Screen Selecting SYSTEM INFORMATION, STORAGE INFORMATION or JVS TEST from the SYSTEM TEST Mode menu screen will displayed system informa- tion, game information and information concerning the JVS I/O board attached to the LINDBERGH board.
  • Page 21 Interference Prevention Wiring In order to prevent electric shock and short circuit hazards, be sure to turn power off before performing work. Be careful not to damage the wires. Damaged wires may cause electric shock or short circuit or present a fi re risk. Do not expose the IC board, etc.
  • Page 22: Precautions When Moving The Machine

    7. PRECAUTIONS WHEN MOVING THE MACHINE When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug still inserted can cause the power cord to be damaged, resulting in a fi re and/or electric shock. When moving the machine on the fl...
  • Page 23: Game Description

    8. GAME DESCRIPTION The following explanations apply to the product when functioning properly. If the Fluorescent Lamp is lit. product operates differently from the following contents, a fault may have occurred. Immediately look into and eliminate the cause of the fault to ensure proper operation. The fl...
  • Page 24 - Players can defend themselves against oil drums, rocks and axes thrown by enemies by shooting them. - Shooting the background will sometimes cause items to appear. Players grab them by shooting them. Grabbing items will increase a player’s score or restore life.
  • Page 25: Explanation Of Test And Data Display

    9. EXPLANATION OF TEST AND DATA DISPLAY Periodically use the TEST Button and SERVICE Buttons inside the cabinet to perform operation tests and check data. When fi rst installing the game, when collecting takings from it and if the game is not working properly follow the guidelines in this chapter to check it. The chart below tells you which test screen to use under what kind of circumstances.
  • Page 26: Switch Unit And Coin Meter

    SWITCH UNIT AND COIN METER Make sure that the prop is fi rmly in place before start- Never touch places other than those specifi ed. Touching places not ing any work. If the prop comes loose the control panel specifi ed can cause electric shock and short circuit accidents. may close causing an accident.
  • Page 27 If no JVS I/O boards are connected, the message “NO JVS NODE” will be EXIT displayed. The following information is displayed on this screen. NODE NAME SEGA ENTERPRISES L TD. I/O BD JV S NODE: The currently displayed NODE number and the total 837-13551 number of connected NODEs Ver.
  • Page 28 c-1. JVS INPUT TEST Use the JVS INPUT TEST to test the JVS input. J V S T E S T I N P U T T E S T The hexadecimal input information from the JVS I/O board will be displayed in real time.
  • Page 29 f. COIN ASSIGNMENTS Use COIN ASSIGNMENTS to alter the credit settings. C O I N A S S I G N M E N T S The game will award players the number of credits determined here. Settings C O I N C H U T E T Y P E C O M M O N .
  • Page 30 f-5. DETAIL SETTING C O I N A S S I G N M E N T S D E T A I L S E T T I N G The COIN ASSIGNMENTS DETAIL SETTING screen allows more detailed settings C O I N C H U T E # 1 M U L T I P L I E R that cannot be performed on the Coin Setting screen to be performed.
  • Page 31: Game Test Mode

    h. NETWORK SETTING Use NETWORK SETTING to determine network settings or to test the network. N E T W O R K S E T T I N G This product does not use the network function. You must use the following factory N E T W O R K T Y P E M A I N settings.
  • Page 32 a. INPUT TEST Select INPUT TEST to display the following screen and check the status of input INPUT TEST devices. This test should be used periodically to check that each input device is func- tioning correctly. The items refer to the following input devices. Input is normal if the display to the PLAYER1 PLAYER2 right of each item changes from OFF to ON when each input device is operated.
  • Page 33 d. GUN CALIBRATION SETTING Select GUN CALIBRATION SETTING to display the following screen. GUN CALIBRATION SETTING Perform the sight settings for the guns to be used in the game. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to enter the selected item’s test.
  • Page 34 Aim and fi re at the mark to the lower right. The mark to the lower right will disappear, and the same mark will be displayed in the center. (Press the TEST Button to return to the Gun Calibration Setting screen.) Aim and fi...
  • Page 35 e. GUN SPEED SETTING Adjust the volume settings for the Control Unit’s (Gun’s) speed sensors. Select GUN SPEED SETTING on the Game Test Mode screen and press the TEST Button to display the following screen. Use the SERVICE Button to move the cursor to the desired test item.
  • Page 36 Press the TEST Button and the message “NOW CALCULATING” will be displayed on the screen, and it will then proceed automatically to the next screen. The set MAX speed values will be displayed. Move the gun again and check that these are no problems with these speed settings. If everything seems in order, press the TEST Button.
  • Page 37 f. BOOKKEEPING Select BOOKKEEPING on the Game Test Mode screen to display the three screens of operating status data. The display items for the screen (PAGE 1/3) are as follows. COIN 1: The number of coins inserted into Coin Chute 1. COIN 2: The number of coins inserted into Coin Chute 2.
  • Page 38: Control Unit (Gun)

    10. CONTROL UNIT (GUN) In order to prevent any electric shocks or short circuits, be sure to turn the power off before performing any work that involves touching the interior parts of the product. Be careful not to damage the wires. Damaged wires may cause electric shocks or short circuits, or present a risk of fi...
  • Page 39 3) Place cover R face down on the work surface and slowly lift cover L directly upward. 4) Lift the trigger microswitch up from where it is attached to cover R. PHOTO 10c PHOTO 10b 5) Remove the solder, allowing you to remove the microswitch.
  • Page 40 Replacing the Sensor Unit 1) Follow steps 1) to 3) above of the microswitch replacement procedure. You will now have removed cover L. 2) Undo the connector and remove the sensor unit. 3) Attach the new sensor unit and fi t it back in place inside the Control Unit (Gun).
  • Page 41: Dlp (Digital Light Processor) Projector

    11. DLP (Digital Light Processor) PROJECTOR (52” = LG, 62” = Mitsubishi, LG, TOSHIBA and ZENITH) If the adjustment method in this manual does not resolve the problem contact the customer service number in this manual or your supplier. “Snow” on the screen/changes in brightness for a short period are due to the high pressure mercury lamp in the projector. This is not a defect and does not need repairs.
  • Page 42: Billboard Fluorescent Light (52"/62"Dx)

    12-1 BILLBOARD FLUORESCENT LIGHT (52”/62”DX) 1) Turn the power off. 2) Use the enclosed Tamper screws wrench (L-wrench) to remove the 5 washers and screws. The screws use a design washer. Make sure you do not lose these parts. 3) Remove the billboard plate. The bottom of the billboard plate is inserted into the cabinet.
  • Page 43: Periodic Inspection

    13. PERIODIC INSPECTION The items listed below require periodic check and maintenance to retain the performance of this machine and to ensure safe business operation. When handling the Control Unit (Gun), the player will be in direct contact with it. In order to always allow the player to enjoy the game, be sure to clean it regularly.
  • Page 44: Troubleshooting

    14. TROUBLESHOOTING 14-1 PROBLEMS NOT INVOLVING THE GAME BOARD In case a problem occurs, fi rst check wiring connector connections. In order to prevent electric shock and short circuit, be sure to turn power off before performing work. Be careful not to damage the wires. Damaged wires may cause electric shock or short circuit or present a fi re risk. TABLE 14 PROBLEMS CAUSE...
  • Page 45 PROBLEMS CAUSE COUNTERMEASURES Sights are not aligned due Perform sighting adjustment in the test mode Control Unit (Gun) to changes in the (see Sec. 9-3). sighting is not surrounding environment. satisfactory. LED board malfunctioning Check to ensure that the LED lights up. If it does not light up, replace (see Fig.
  • Page 46 Replacing the LED Board Removing or attaching of the mask must be carried out by at least two people, one on the left and one on the right. A single person working alone can lead to injury. If the light from the 2 LEDs cannot be seen then there is a problem or malfunc- tion.
  • Page 47 U NUT (2) LED BOARD 838-13145R02 PHOTO 14.1 e 5) If the problematic LED board is in the corner of the mask remove the 5 screws and remove the joint bracket. The joint bracket has the same parts are the boards along the straight sections of the mask, and there are 2 types.
  • Page 48: Error Codes

    14-2 ERROR CODES If an error code is displayed get on-site maintenance personnel or other qualifi ed professional to look at it. An unqualifi ed person attempting to resolve an error code problem may lead to electric shock, short circuit and risk of fi re. If no on-site maintenance personnel or qualifi...
  • Page 49 Error 14 DISPLAY Network fi rmware version does not fulfi ll the game spec. Required version XX.XX. CAUSE The fi rmware version installed on either the network board or the DIMM Media board is older than the required version. COUNTERMEASURES Use a network board or DIMM Media board with fi...
  • Page 50: Replacing The Fuse

    Error 37 DISPLAY Verifying Game Program Failed. CAUSE The program image is unverifi ed due to the program image not existing on the game disk or server. COUNTERMEASURES Check that the correct game disk is inserted. Error 41 DISPLAY Server Not Respond. CAUSE The server is not responding.
  • Page 51: Game Board

    15. GAME BOARD In order to prevent electric shock and short circuit hazards, be sure to turn power off before performing work. Be careful not to damage the wires. Damaged wires may cause electric shock or short circuit or present a fi re risk. Do not expose the Game BD, etc.
  • Page 52: Composition Of The Game Board

    15-2 COMPOSITION OF THE GAME BOARD The game board becomes the game board for this product once the key chip is inserted. The DIP SW (dip switches) on the board must be set as specifi ed below. If set incorrectly for this product, an error will be displayed and the game will not run.
  • Page 53: Design Related Parts

    16. DESIGN RELATED PARTS For the Warning Display stickers, refer to Section 1. 62"DX RIGHT WING DECAL HOD4 62" Part#: 515-30-218 LEFT WING DECAL HOD4 62" Part#: 515-30-217 MARQUEE HOD4 DX 62/52 Part#: 515-30-100 BANNER DECAL HOD4 RIGHT Part#: 515-30-220 BANNER DECAL HOD4 LEFT Part#: 515-30-216 HOD4 LOGO DECAL...
  • Page 54 52"DX MARQUEE HOD4 DX 62/52 Part#: 515-30-100 BANNER DECAL HOD4 RIGHT Part#: 515-30-220 BANNER DECAL HOD4 LEFT Part#: 515-30-216 HOD4 LOGO DECAL CONTROL PANEL Part#: 515-30-211 INSTRUCTION DECAL HOD4 (ALL) Part#: 515-30-210 BUTTON DECAL (ALL) PEDESTAL DECAL HOD4 DX Part#: 515-30-212 Part#: 515-30-219 SIDE DECAL HOD4 LOGO (2) (Both side)
  • Page 55: Parts List

    17. PARTS LIST NOTE: 4 KINDS OF MONITORS THAT BEEN USED ON HOD4 62”DX TILL MAY 2007. PLEASE REFER AS BELOW. 62” MITSUBISHI DLP > PART#: 99-60-710 MODEL: WD-62627 62”LG > PART#: 99-60-711 MODEL: 62SX4D 62” TOSHIBA DLP > PART#: 99-60-715 MODEL: 62HMX95 62”...
  • Page 56 52"DX CONTROL PANEL VAC-FORM HOD4 DX Part#: 515-50-150 52"DLP PROJECTION TV Part#: 99-60-709 SPEAKER LEFT SPEAKER RIGHT Part#: 515-60-410 Part#: 515-60-410 GUN HOLSTER HOD GUN HOLSTER HOD COMPLETE LEFT COMPLETE RIGHT Part#: 515-50-500 Part#: 515-50-501 FRONT SIDE START BUTTON W/LED YELLOW (2) Part#: 99-50-005 (509-6101) BACK...
  • Page 57 29"STD FLUORESCENT LAMP ASSY >>> 24” LONG, 20W Part#: 29" SANWA MONITOR 29E31S-B (High resolution: 31K) TEMRERED Part#: 998-0162 MONITOR GLASS SIZE: 24.781"(H) 28.828"(W) .188"(T) LED BD GUN SENSE HOD (10) Part#: 99-10-031 (838-13145-02) IR COVER (10) SPEAKER Part#: JPT-1082 4 OHM 15WATT Part#: 999-1442 GUN HOLSTER HOD...
  • Page 58 ASSY MASK (DX CABINET) ITEM NO. PART NO. DESCRIPTION NOTE HDF-0531 UPPER MASK HDF-0532 LOWER MASK HDF-0533 SIDE MASK HDF-0534 MASK JOINT BRKT L HDF-0535 MASK JOINT BRKT R JPT-1082 IR COVER 838-13145R02 LED BD GUN SENSE HOD 280-5277 CORD CLAMP 18 280-5275-SR10 CORD CLAMP SR10 050-U00300...
  • Page 59 HOLSTER ASSY ALL 3 MODELS uses same holsters) RUBBER PAD FOR GUN HOLSTER (2) Part#: 515-50-311 GUN HOLSTER HOD COMPLETE LEFT Part#: 515-50-500 PLASTIC SIDE GUN HOLSTER 3 PER Part#: 515-70-412 PLASTIC GUN HOLSTER FRONT 3 PER Part#: 515-70-413 CAUTION STICKER FOR GUN (2) Part#: 515-30-215 >...
  • Page 60 CONTROL UNIT RED (515-50-310 or HDF-2100)
  • Page 61 CONTROL UNIT RED (515-50-310 or HDF-2100) ITEM NO. PART NO. DESCRIPTION NOTE JPT-2030 SENSOR UNIT 515-30-322 (839-1280-N) XY ACCELERATION BD 515-50-320 (HDF-2101) COVER L 515-50-321 (HDF-2102) COVER R 515-30-323 (HDF-2103) GRIPEND L 515-30-324 (HDF-2104) GRIPEND R 515-30-325 (HDF-2105) BOLT KNOB 515-30-326 (HDF-2106) TRIGGER 515-30-327 (HDF-2107)
  • Page 62 ELECTRONICS PARTS, 52”/62”DX CABINET SOUND AMP ANALOG IN Part#: 99-10-033 (838-14515-A01) I/O CONTROL BD FOR JVS Part#: 99-10-030 (837-14505) Side Door, inside (LEFT) PWR SPLY 24 GHOST SQUAD CTF FUSE, FAST BLOW (4) Part#: 998-0248 200mA,250V PWR SPLY 12 GHOST SQUAD CTF Part#: 998-0247 POWER SUPPLY 01-0922A Part#: 99-60-104 (400-5457-91)
  • Page 63 ELECTRONICS PARTS, 29”STD CABINET LINDBERGH (MAIN CPU BD) Part#: 99-10-020 (844-0002D-14) VGA MALE TO VGA MALE CABLE 15' (52"DX) Part#: 99-60-688 >>> OPTION POWER SUPPLY 01-0922A DVD DRIVE USB USB CABLE MINI AB 100CM Part#: 99-60-104 (400-5457-91) Part#: 99-10-050 (610-0719-01) Part#: 515-60-650 (600-7920-100) ZOOM IN I/O CONTROL BD FOR JVS...
  • Page 64 INSIDE OF COIN DOOR 52”/62”DX CABINET (2 slots Door) DBA harness include in cash box. SERVICE BUTTON SOUND VOLUME SWITCH TEST BUTTON SW & VOL BD Part#: 99-10-134 (838-14548) COIN METER COIN METER 5VDC 5VDC 29”STD CABINET (1 slot & 1 DBA ready) DBA harness include in cash box. SERVICE BUTTON SOUND VOLUME SWITCH TEST BUTTON...
  • Page 65: Wire Color Code Table

    18. WIRE COLOR CODE TABLE The DC power wire color for this product is different from previous SEGA titles. Working from the previous wire colors will create a high risk of fi re. The color codes for the wires used in the diagrams in the following chapter are as follows.
  • Page 66 SEGA AMUSEMENTS U.S.A., Inc. 800 Arthur Avenue Elk Grove Village, IL 60007-5215 Phone: 888-877-2669 Fax: 847-427-1065 1st PRINTING, DECEMBER 2005 2nd PRINTING, MAY 2007 PART#:515-30-300...
  • Page 67 20(AWG26) 20(AWG26) 40(AWG26) 40(AWG26) 70(AWG26) 70(AWG26) SHIELD SHIELD ASSY MASK (10 SENSOR BOARDS AROUND OF MONITOR) WH(SM) WH(SM) BLACK SEGA AMUSEMENTS U.S.A., INC. LIGHT GREEN Monitor brackets Ground ORANGE EARTH WIRE WHITE PURPLE GREEN BROWN AWG16 UL1015 SKY BLUE YELLOW HOUSE OF THE DEAD 4 (29”STD, 52”/62”DX)
  • Page 68 120 VAC FAN (Cabinet)

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