MA lighting dot2 XL-F Quick Manual page 49

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Connect / Limits
....Patch number? – Unives number? DMX-Out?
This means that the console can "talk" with the lights, each light needs a unique address. This consists
of the Univers number and the starting number. The starting point - the start Patch - must be "allocated"
to the console every fixture in the SETUP menu. This start-number must be set on each fixture. Start –
number - this number is reserved for the fixtures first channel. In the example below has a fixture 31
channels, then the first fixture has announced the start patch 1.001 and following fixture the start
Patch1.032. The second fixture in the example has only 15 channels. The following fixture then e.g. with
DMX OUT C has start Patch 3.016. The first digit is the number of the Univers, in which the fixture is
located.
The universes (set when patching in the SETUP menu) are always marked with numbers. Univers-digit
must not be entered on the fixture but the lamp must be connected to the correct port.
NOTE: The universes 5,6,7and 8 can be used only if one or more additional devices are installed in a
network, e.g. an dot2 Node4. The required DMX Out ports E, F, G and H are then placed on the
(physical) DMX out ports of the other devices.
DMX Out A
Universe 1
Patch 1.001
Setting at Fixture: 001
Patch 1.032
Setting at Fixture: 032
DMX Out B
DMX Out C
Universe 2
Patch 2.001
Setting at Fixture: 001
Patch 2.032
Setting at Fixture: 032
DMX Out D
Universe 3
Universe 4
Patch 3.001
Setting at Fixture: 001
Patch 3.016
Setting at Fixture: 016
dot2
Data
Transport
Safety
Instructions
Limitation
Quickstart
Connect
Quickstart
ON / OFF
Maintenance
Conformity
48

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