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Warnings & Precautions Important Safety Instructions • Reorient or relocate the receiving antenna. • Increase the separation between the equipment and • Read and follow all instructions. receiver. • Keep these instructions for future reference. • Connect the equipment into an outlet on a circuit •...
SkyRider Battle Drones Features • Infrared lasers and sensors with 4 strike battle functions • 360° flips & tricks • 6-axis gyroscope • 3 speeds: low, medium, high • Control distance: up to 98 ft. • LED navigation lights • IR “laser” distance: 9.8 ft. •...
Overview Craft Layout & Features Rotors & Guards Blue/red rotors indicate front. Landing Feet Forward LED Light IR Hit Receiver Rear LED Light Battery Bay IR Laser...
Remote Control Velocity Shoot Press to set craft speed. Press fire the IR laser. Power Switch & Indicator Light ARMED SAFE FLIP Flip Press once, then move Right Control Stick to perform a flip. Left Control Stick Increase Throttle: Right Control Stick push forward Decrease Throttle: Pitch:...
Batteries & Charging Craft Battery The craft’s battery must be charged before the unit can be flown. It is recommended to remove the battery from the craft when charging. Connect the charging cable (included) to the USB port of a powered ON computer or USB power adapter (not included), then connect the charging plug to the unit.
Flying Craft/Remote Link Before flying, each craft and remote must be linked and the gyroscopes must be allowed to calibrate. NOTE: It is important to perform the craft/remote link one pair at a time. If both craft are powered ON during the linking procedure they will both be linked to the same remote.
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Step 3 - Remote Power ARMED Power the remote control ON. The light on the remote will blink as it searches SAFE for the signal from the craft. An audible chime will sound when the FLIP remote and the craft have linked with each other.
Battle! Use the infrared lasers and dogfight with your friends. The first pilot to score 4 hits wins the battle. Press Trigger to shoot IR laser at your opponent. ARMED SAFE FLIP 9.8 ft. range...
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Hit - Game Over Craft will spin left and right. Craft will spin in place and slowly land on the ground. Craft will spin 360° two times. Craft will flip.
Flying Tips & Features Tips for Safe Operation • Only fly in large, open spaces free of obstacles like power lines, trees, ceiling fans, etc. • It is best to fly 2 to 3 ft. from the ground and any obstacles. Flying low to the ground directs turbulence from the rotors back towards the craft, making it more difficult to control.
Flips & Tricks Before attempting any stunts, be sure that there is ample clear space around the craft, ideally 3 to 5 ft. in every direction. It is not recommended to attempt to flip around or through any obstacles as this may result in unintended damage. ARMED SAFE FLIP...
Repair REMINDER: Pilots are responsible for any damage caused by improper use. Parts Replacement Standard parts such as extra batteries and remotes are available online for purchase when in stock. However, any non-standard parts such as cameras, screws, bodies, SD cards etc. can be ordered by placing an inquiry with our parts department at: partsinfo@dpiinc.com.
Troubleshooting If you are experiencing problems using or flying the craft, consult this table. PROBLEM POSSIBLE CAUSES SOLUTION Craft does not • No power to remote • Check remote batteries, respond to controls. or craft. replace if needed. • Craft is out of receiver •...
Customer Support Contact Information Warranty Website: www.gpx.com See included 30 Day Warranty for warranty information. Warranty and Email Support: prodinfo@dpiinc.com the most up-to-date version of this User’s Guide can also be found at: Email Parts: partsinfo@dpiinc.com http://gpx.com Phone Support: 1-888-999-4215 International Support To download this User’s Guide in English, Spanish, and French, or to get answers to frequently asked questions, visit the support section at: www.gpx.com...
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