Yamaha DX1 Owner's Manual page 40

Digital programmable algorithm synthesizer
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Job
1
-
SPLIT POINT
;
A-1
~
A7
The DXl
pern its
assigning
the channei
A and
channel B tone generators
to
different
sections
of the keyboarc! (KEY
ASSIGN
liOOE
-
SPLIT).
The SPLIT POKIT function determines
the key at
which
the
keyboard
is split
between
the two channels.
*
Channel A
is
assigned
to the
keyboard
section below
(to
the left
of)
the
split points and channel
Q is
assigned
to the
keyboard section above
the split
point.
*
This will have
no
effect
if
the KEY
ASSIGN MODE is set
to
DUAL
or SIKGLE.
*
If a
split ^oint is not
prograrcneo, C3
is set
as
the
default split point.
*
The SPLIT
POIII?
can be set by
pressing
the
appropriate
key, the key
naine
is
displayed on
the
LCD
display.
The data
range
is £0
E6.
*
When using
the DATA
EKTBY section
to
input data, the data range
is A-1
A7.
*
SPLIT
POIIJT
data can not be
altered
using the keyboard.
If
the
wrong
key
is pressea, the data must
be
altered
using the DATA £UTRY section, or the
SPLIT POIHT function must
be
re-entered.
*
If
the DATA
EUTRY section
is
used
first, the
keyboaro can
not be used to
enter different data,
*
The SPLIT POINT key name display is
based
on the reference keyboard pitch.
If
the KEY
SHIFT
(below) or
EDIT node
KEY TRANSPOSE function is used to alter
the overall
keyboard pitch,
the key
name display will not correspond to the
actual keyboard pitch.
*
The display will read "FUHCTIOU
tJA
MISPUT>>PKS>>Pt3AM Split point (split
board only XXII".
"XX" is the data.
Job
2
-
KEY SHIFT
:
+24
24
This functions in exactly the same way
as
the
EDIT mode KEY TRANSPOSE function.
It
perndts transposing
the
overall pitch
of
the
keyboard.
All
operators are affected
simultaneously.
*
The data range
is +24 to -24.
Each
increment corresponds to
a
semitone
step.
Uith
C3 as the
reference pitch,
this
provides
a
i
2
octave
transposition
range.
*
Normally this
is set to +00
(reference
pitch).
*
Data can be set simply by pressing
a
key on the keyboard.
The key
which
is
pressed takes on
the reference pitch
(C3),
and the rest
of
the
keyboard
is
transposed accordingly,
-p.if
*
Pressing
any key higher than
05
results
in
a
+24 data setting, ano
pressing any
key
lower than
CI
results
in
a
-24 data
setting.
*
Data can also be
entered using the DATA
ENTRY section,
*
KEY SHIFT data can
not be
altered using
the
keyboard.
If
the
wrong
key is
pressed, the data must
be
altered using
the
DATA ENTRY section,
or the
KEY
SHIFT function must
be re-entered.
*
If
the
DATA ENTRY section
is
used
first, the keyboard can not be used to
enter different data.
*
The LCD display will read "FUNCTION SA
»SPnTHaPKS»PNAN
Performance
key shift
XX",
"XX" is the data.
Job
3
-
PERFORMAIKE NAME
:
30
characters
This function
peririts
giving data
in the
PCRFORllAt^CE
MEMORY
a
name
Of
up
to 30
characters
in length.
*
The LCD will read "FUNCTION BA
»SPNT»PXSMBPNAII
**«XXXXXXXXX***".
The "axxXXXXXXX" portion
of the disE^lay
is the
performance
name.
Characters
are
entered one
at
a
time using the
cursor
()•
*
Characters which can
be
used
for naming
voices are printed below the VOICE
PARAMETER and VOICE
ilEI^ORY
buttons.
Pressing
a
button inputs
the
corresponding character which
is
then
displayed at
the
appropriate position
on the
LCD
display.
*
The cursor can be
moved
using the DATA
a
EIjTRY
section
+
ana
-
buttons
"
(fig. 67).
*
In
the PLAY mode, the
performance name
is
displayed on the lower row
of
the
LCD display.
*
When
using the
PERFORMANCE NAME
function, the
VOICE MEMORY buttons
become
the
character input buttons, so
a
different VOICE MEMORY position can
not be selected.
Fig. 67.
Examples
of
Characters and Symbols
Used
for
Naming
f
SANK
13
3
4
1
1
1
1
19
S
S
B
H
1
t
1
t
Naming
Character.
Fig. 68.
Performance Name Display in Play Node
PERFORMPNCE MEMORV «6-8
***
'
FM
EMSEMBLE
KEY
IND.
AFTER
(fig, 63)
This KEY INDIVIDUAL AFTER TOUCH function
permits individually setting
the
pressure
response
of
each key on the keyboard to
control oprtator output level for volume
or
brilliance variation.
Unlike
the
(7)
AFTER
TOUCH function, KEY
IND,
AFTER sets
the
response
of
each key individually
pernitting
exceptionally fine expressive control,
*
The depth can
be
set
independently
for
each operator.
*
KEY
XlTD,
AFTER data
is
completely
independent from and unaffected
by
(7)
AFTER TOUCH
data,
*
Operator level
is
controlled
by
pressure-sensitive electronic elements
incorporated
in eack key.
Greater
key
pressure
prociuces
a
higher output
level.
The effect is the same AFTER
TOUCH EBC
(EG
BIAS CONTROL)
40

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