Editing Text; Editing Numerical Values - Runco Video Xtreme VX-40d Owner's Operating Manual

Digital cinema projectors
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NOTES: 1) Press or to jump between pages in an extra long pull-down list. 2) Press Exit
while in a pull-down list to cancel any change.
ACTIVATE THE EDIT WINDOW: To enter or edit text, highlight the desired parameter
(such as a channel name) and press to activate its adjacent edit window. Any previously
entered text is displayed with its first character highlighted in a square cursor, signifying
that this character is ready for editing.
NAVIGATE WITHIN THE EDIT WINDOW: Press to move the cursor forward or to move
the cursor backwards as desired.
EDIT A CHARACTER: To edit a highlighted
character, use and to scroll through the alphabet,
numbers, spaces and punctuation available.
When the character you need appears, press
to select it—the cursor will move to the next
character of current text, if present. Note that
you can also enter a number directly from the
keypad—it will be accepted and the cursor will
move on.
ADD OR DELETE A CHARACTER OR SPACE: To insert a space at the cursor location,
press . To delete a highlighted character (or space), press .
PRESS (ENTER) WHEN FINISHED: To accept edits and leave the edit window, press
(Enter).
NOTE: Press Exit at any time to cancel changes and return to the previously-defined
text.
Enter numbers directly from the keypad in order to specify numbers representing
projectors, channels (source setups) or slots. As each digit is entered, it is displayed
and the cursor moves on. Note that channel numbers are defined with 2 digits—for
example, if you enter only a single digit (such as "7") for a channel number, the channel
will automatically be defined as "07". Enter "07" to utilize this channel.
NOTES: 1) Once you enter the first digit, this digit replaces all old digits. 2) If you press
any non-numbered key, the number entered up to that point is accepted and updated as
the new value. 3) Press Exit to cancel editing of numerical values.
Figure 3.8 Entering Text
37
Section 3: Operation

Editing Text

Editing Numerical Values

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