Let's Try Out Some Patches (Play Mode Operation); Panel Display In Play Mode - Zoom Player 3000B Operation Manual

Advanced bass effects processor
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Let's Try Out Some Patches
The Play mode is for selecting a patch and playing. When you power up the 3000B, it automatically
activates in Play mode, and the USER group's Bank 0, Patch Number 1 is selected.

Panel Display in Play Mode

In Play mode, the display LEDs on the panel show the following information:
POSITION
COMP
DIST/AMP
WAH
EQ
1.COMP2.COMP2
1.CLN1
2.CLN2
1.AUTO
2.PEDAL
1.GRAPHIC
3.LIMITER
3.TE-C
4.SW-C
3.OCT
4.PHASE
2.3-BAND
4.DUAL COMP
5.OD
6.FUZZ
5.ENH
6.P-EQ
3.PARAMETRIC
5.DEFRET 6.SLAP
7.FN-D
8.AC-D
7.GRAPHIC EQ
ens
ens
ain
id
nh
pt
z
k
z
igh
S
/
S
1
G
/
M
E
D
/
F1
/
500H
8
H
/
H
tk
ens
A
/
S
2
L
evel
S
pd
/
G1
/
250H
z
4
k
H
z
/
M
id
P
eak
/
X-F
D.L
evel
C
olor
/
F2
/
100H
z
2
k
H
z
/
M
id
G
one
al
abinet
ode
z
z
ow
T
/
B
C
M
/
G2
/
500H
1kH
/
L
1:DIST-WAH
L
evel
L
evel
L
evel
2:WAH-DIST
VOLUME RTM
DIST
/
AMP RTM
WAH RTM
ZNR
ADVANCED BASS EFFECTS PROCESSOR
(1) Group
The type of group currently selected is indicated in the left side of the display.
(2) Bank Number
The currently selected bank number is indicated in the right side of the display.
(3) Patch Number
The LED of the Foot Switch 1 - 4 corresponding to the currently selected patch number lights up.
(4) Effect Module ON/OFF
The panel module LEDs light for the effect modules that are on in the currently selected patch.
6
(4)
FUNCTION MODE
SYNTH
EFFECT
DLY/REV
1.BANK DOWN
1-6.BASS SYNTH
1.CHO
2.FLG
1.DELAY
2.MANUAL
METRO ON
/
OFF
7.HARMO SYNTH
3.PIT
4.P-PIT
2.HALL
3.ROOM
3.HOLD DLY(LONG)
5.DETUNE
6.TRILL
4.EARLY REF
4.HOLD DLY(REAL)
5.DLY + REV
7.SWEEP
8.RING
5.DELAY(TAP)
6.BYPASS
req
ode
olor
it
ly
ly
ime
ev
ime
/
F1
F
/
M
C
/
P
/
D
D
T
/
R
T
METRO TEMPO
7.MUTE
9.RTM
F
/
G1
R
eso
/
S
cale
D
pt
/
S
ft
/
M
ode
F
ine
T
ime
/
D
ly
M
ix
METRO VOL
EDIT ( CANCEL )
/
F2
D
ecay
/
A
tk
R
ate
/
T
one
FB
/
R
ev
C
olor
INPUT ATT
evel
ix
al
eso
ly
ix
ev
ix
/
G2
D.L
M
/
B
/
R
D
M
/
R
M
MASTER HIGH
L
evel
FUNCTION M
ode
P
atch
L
evel
MASTER MID
SYNTH RTM
EFFECT RTM
DLY
/
REV RTM
MASTER LOW
(3)
(Play Mode Operation)
(1) (2)
BANK ( VALUE )
U O
BANK
U
USER
PRESET
(BOTH)
GROUP
STORE
VALUE
ADVANCED BASS EFFECTS PROCESSOR
FUN

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