User Defined Knobs - Yamaha CL3 Owner's Manual

Digital mixing console
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Controls and functions
to the currently-selected MIX/MATRIX bus. If the
graphic EQ is used, this key resets the gain to 0 dB.
7
Channel name display
8
Channel color indicator
Same as that in the Channel Strip section. If the
graphic EQ is used, this indicator displays the
frequency and gain parameter value.
9
Fader
Adjusts the input/output level of the channel. You can
also make internal settings so that the fader will be
used as a controller to adjust the gain of each GEQ
band.
SCENE MEMORY/MONITOR section
In this section you can perform operations for scene
memory and monitoring.
1
1
SCENE MEMORY [STORE] key
Stores the current mix parameter settings in a
dedicated scene memory.
2
SCENE MEMORY [RECALL] key
Recalls a scene (previously-saved settings) from scene
memory.
3
SCENE MEMORY [INC]/[DEC] keys
Select the scene number of a scene that you want to
store or recall. The number of the currently-selected
scene appears in the function access area on the right
of the touch screen.
Press the [INC]/[DEC] keys simultaneously to return
to the current scene number.
4
[UNDO] key
Cancels the scene recall and recovers the status
obtained prior to recall. The key LED lights if you can
still cancel the scene recall.
5
[PREVIEW] key
This key will be used in future updated versions.
This function is not featured in firmware version 1.0.
6
[MONITOR LEVEL] knob
Adjusts the signal level of the monitor output. If the
PHONES LEVEL LINK function is turned on in the
MONITOR screen, this knob will also adjust the
signal level at the PHONES Out jack located on the
front panel.
14
3
4
5
2
6
Owner's Manual

USER DEFINED KNOBS

section
USER DEFINED knobs [A]–[D]
Control the parameters that have been
assigned by the user (input channel
digital gain, high-pass filter frequency,
etc.).
You can assign various parameters at will.
Use the USER SETUP popup window in
the SETUP screen to assign the
parameters.
USER DEFINED KEYS
section
USER DEFINED keys [1]–[16]
Execute functions as assigned by the user
(scene changes, switching the talkback or
internal oscillator on/off, etc.). Use the
USER SETUP popup window to assign
functions.

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