Pcm Drum Kit (Pcmd); Tone Edit (Pcmd); Common Tab - Roland FA-06 Parameter Manual

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PCM Drum Kit (PCMD)

TONE EDIT (PCMD)

Each kit has 88 sets (Partial 1–88) of WAVE, TVF, and TVA settings, in addition to multi-effect (MFX) settings .
Each partial has four wave generators . You can assign a different note number that will sound each of the 88 partials .
For the one part specified by the Drum Comp+EQ Assign setting, you'll be able to use six sets of compressor + equalizer units to make the sound more
consistent or to adjust the tonal character .
Partial 88
Partial 1
WAVE
TVF
Pitch
TVF Env
Env
1.
Select the part to which the tone is assigned .
2.
Press the
[MENU]
button .
3.
Move the cursor to
"Tone Edit"
Parameter

Common tab

MEMO
CURRENT PARTIAL (the currently selected partial) specifies the note number (21 (A0)–108 (C8)) to which you will assign a drum instrument .
Phrase Number
Drum Kit Level
Partial Name
Assign Type
Mute Group
Partial Env Mode
Partial Pitch Bend Range
Partial Rx Expression
TVA
TVA Env
Comp+EQ 1
Comp+EQ 4
Comp+EQ 2
Comp+EQ 5
Comp+EQ 3
Comp+EQ 6
and press the
[ENTER]
Value
0–18
0–127
12 characters
MULTI, SINGLE
OFF, 1–31
NO-SUS, SUSTAIN
0–48
OFF, ON
MFX
button .
Explanation
Number of the phrase that plays when you press the
Sets the volume of the drum kit .
MEMO
The volume levels of the partials from which the drum kit is composed is set with the Partial
Level parameter (p . 65) . The volume levels of the Waves from which the drum partial is composed
is set with the Wave Level parameter (p . 62) .
You can assign a name of up to 12 characters to the drum partial .
By pressing [ENTER], you can assign a name to the drum partial .
Assign Type sets the way sounds are played when the same key is pressed a number of times .
MULTI: Layer the sound of the same keys . Even with continuous sounds where the sound plays for
an extended time, such as with crash cymbals, the sounds are layered, without previously played
sounds being eliminated .
SINGLE: Only one sound can be played at a time when the same key is pressed . With continuous
sounds where the sound plays for an extended time, the previous sound is stopped when the
following sound is played .
On an actual acoustic drum set, an open hi-hat and a closed hi-hat sound can never occur
simultaneously . To reproduce the reality of this situation, you can set up a Mute Group .
The Mute Group function allows you to designate two or more drum partials that are not allowed
to sound simultaneously . Up to 31 Mute Groups can be used . Drum partials that are not belong to
any such group should be set to
"OFF."
When a loop waveform is selected, the sound will normally continue as long as the key is pressed .
If you want the sound to decay naturally even if the key remains pressed, set this to
*
If a one-shot type Wave is selected, it will not sustain even if this parameter is set to
Specifies the amount of pitch change in semitones (4 octaves) that will occur when the Pitch Bend
Lever is moved . The amount of change when the lever is tilted is set to the same value for both left
and right sides .
For each drum partial, specify whether MIDI Expression messages will be received (ON), or not
(OFF) .
[PREVIEW]
button .
"NO-SUS."
"SUSTAIN."
61

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