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System Disarming; System Alarms - Paradox Esprit 727 Installation Instructions Manual

8 zone security control panel

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STAY ARMING
This feature allows the end user to partially arm the system, while
remaining in the protected area. Entering [
on the keypad activates the "stay arming" command. Zones to be
bypassed in 'stay arming" mode must be selected by the installer
during "stay" zone definition, and must also be designated as
"bypass enabled". The system will not arm if any open zones
have not previously been defined as "stay" zones. The fire zone
cannot be programmed as a "
ed, or a zone that was not designated as a "stay" zone is opened
while the system is armed, system reset can only be activated
from a keypad and not with a key switch/push button.
FAST ARMING
Fast arming (regular mode) is enabled at address 36. If activated,
when the "
" light is on, pressing key [10] for 2 seconds auto-
READY
matically arms the system. There's no need to enter an access
code. This feature can be used to permit selected individuals (i.e.
maintenance workers, repair personnel) to arm the system when
leaving the protected area.
Fast arming (stay mode) is enabled at address 36. When activa-
ted, no "
" light is required to arm the system. Pressing key
READY
[10] for 2 seconds automatically "
"
" arming features described above.) Also, when system is
STAY
stay armed, pressing key [10] will activate an exit delay and then
return the system to
STAY ARM
arm and then
the system again.
STAY ARM
MANUAL BYPASS ARMING
Bypassed zones will not generate an alarm and are not displayed
on the keypad. Manual bypass arming is employed when the sys-
tem user chooses not to arm the entire protected area. Only
zones that have been defined as "bypass enabled" (address 31)
can be selected during manual bypass arming. (Zone #8 is
always bypass-enabled.) The user manually selects specific
zones that will not be armed, rather than bypassing the zones
defined by the installer as part of the "stay-arming" feature.
Defective zones can also be temporarily bypassed until repairs
are made, so that the system can still be armed.
To bypass zones, enter [
BYP
[
] keys will illuminate. (Zone bypassing can only be
ENTER
accessed by the master user code, and user codes #1-3.). Zone
numbers to be bypassed (1,2,3,4,5,6) should be keyed in. When
a zone light is on, it indicates a zone that will be bypassed.
Pressing [
] erases all bypass entries. Zones to be bypassed
CLEAR
should then be re-entered. (Pressing [
bypass mode without saving any bypass information in memory.)
If bypass information is correct, press [
bypass function being programmed. [
nated, indicating that zones have been bypassed. To cancel the
zone bypass "status" just entered, press [
[
] + [
]. Zone bypasses are automatically cancelled
CLEAR
ENTER
every time the system is disarmed.
Bypass recall:This feature permits the system users to reinstate
latest zone bypass instructions saved in memory. By pressing
[
] while in bypass programming mode, previous bypass status
BYP
is re-established. Even if user is in process of entering new
bypass information on keypad, one touch of [
new information and reinstates the preceding zone bypass
instructions saved. Reminder: The fire zone cannot be bypassed.
"AWAY"
AUTO BYPASS ARMING
System users wishing to arm the system rapidly without manually
entering zones to be bypassed, can make use of the "Away" auto-
bypass feature. [
] + access code should be keyed in. (The
AWAY
"
" light does not have to be on, but all open zones must be
READY
"bypass-enabled".) Once the exit delay expires, any open zones
will automatically be bypassed and the system will be armed.
(The fire zone cannot be bypassed.) If any zones have been left
open, the [
] light will illuminate to indicate that zones have
BYP
[
]
STAY
+ ACCESS CODE (PRIORITY 2, 3)
] + access code
STAY
" zone. If an alarm is generat-
STAY
" arms the system. (See
STAY
status, eliminating the need to dis-
[BYP] + ACCESS CODE (PRIORITY 2, 3)
] + a valid access code. [
] again will exit the
CLEAR
] to end and save
ENTER
] light will remain illumi-
BYP
] +
user code
BYP
] key overrides
BYP
[AWAY] + ACCESS CODE (PRIORITY 2, 3)
automatically been bypassed. Please note: This feature is not
recommended for regular use because bypassing zones can
reduce the efficiency of system protection.
A
KEY SWITCH
RMING
To provide one button system arming/disarming, key switch oper-
ation must be enabled (Refer to "System Options"). The key
switch should be connected, and a "push" button connected in
place of a keypad. The panel can be programmed to activate
"regular" or "stay" arming from the key switch/push button. If
"
" and "
READY
can be connected to the 2 PGM outputs. The two programmable
outputs should then be set as follows: (please refer to
"Programmable Output Options" for further explanation.)
K
[10]
EY
(1) PGM 1 should be programmed to indicate "
(2) PGM 2 should be programmed to indicate "
If a buzzer is required for the entry delay, Option #8 (
should be programmed for PGM2.

SYSTEM DISARMING

Enter the protected area using the designated entry-exit door.
The keypad sounder will beep to remind user to disarm system.
Key in the 6 or 4-digit access code on the keypad, before the
allotted entry time expires. If the access code is entered incorrect-
ly, press [
CLEAR
and the sounder will change to the "
A
M
LARM
EMORY
When disarming the system (or resetting the alarm), the memory
light [
] will illuminate if any alarm situations took place during
MEM
the preceding armed period. A record of all alarm situations that
occurred while the system was armed is stored in memory. After
disarming the system, pressing once on the [
last
the last "alarm event", which is displayed on the keypad. (An
"alarm event" consists of zones that generated an alarm or that
were open upon alarm.)
15
Up to 15 levels of alarm history can be stored in memory, and are
] and
BYP
retrieved by repeated pressing of the [
entry is reached, the "
extinguishes. This indicates that maximum level of alarm history
has been reached. To review alarm history again, press [
The last 15 events are stored in memory. When the memory is full,
the newest event takes the place of the oldest one in memory. After
pressing of the [
most recent to the oldest. The memory will not clear upon arming.
Exiting memory mode at any level is achieved by pressing
[
], which will be followed by the "
+
CLEAR
key will also extinguish. (The system will exit memory mode auto-
matically following display of the last alarm event.)

SYSTEM ALARMS:

General alarms:
Important: In the event of a burglar alarm, the alarm output gen-
erates a continuous alarm signal to activate a siren driver. To stop
the alarm signal, enter a valid disarming code. The "
will be heard, and the alarm signal (and siren) will cease. If the
system was armed, it will also automatically disarm.
If the alarm is generated in a 24 hour zone, the siren will be
silenced for 30 seconds when a valid access code is entered.
After this 30 second period, if the 24 hour zone is still open, the
siren will re-activate.
If no valid access code is entered, the siren will automatically shut
off after a pre-programmed time period elapses. (See "
" section: "alarm duration".) However, if a protected zone is
MING
still open, the alarm will immediately resume.
4
/D
ISARMING
" LED status indicators are required, LEDs
ARMED
] and re-enter it. The "
ARMED
" beep before silencing.
CONF
[
]
MEM
MEM
" beep is heard and the [
END/REJ
] key, events will be displayed in order from the
MEM
END/REJ
+
" status
EXIT
ARMED
(Option #8, PGM 1)
" status
READY
(Option #2, PGM 2)
+
)
ENTRY
ALARM
" light will extinguish
] key brings up
MEM
] key. When the final
] light
MEM
].
MEM
" beep. The [
]
MEM
" beep
CONF
PROGRAM-

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