Texas Instruments TI-89 Titanium Short User Manual page 252

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Each solution variable starts at its guessed value
if there is one; otherwise, it starts at 0.0.
Use guesses to seek additional solutions one by
one. For convergence, a guess may have to be
rather close to a solution.
SortA
MATH/List menu
listName1
SortA
vectorName1
SortA
Sorts the elements of the first argument in
ascending order.
If you include additional arguments, sorts the
elements of each so that their new positions
match the new positions of the elements in the
first argument.
All arguments must be names of lists or vectors.
All arguments must have equal dimensions.
SortD
MATH/List menu
listName1
SortD
vectorName1
SortD
Identical to
elements in descending order.
4Sphere
MATH/Matrix/Vector ops menu
vector
4Sphere
Displays the row or column vector in spherical
form [r q
vector
row or a column vector.
Note:
not a conversion function. You can use it only at
the end of an entry line.
startTmr()
CATALOG
startTmr() ⇒
Returns the current value of the clock in its
integer representation, giving the
timer. You can enter the
in
checkTmr()
have elapsed.
You can run multiple timers simultaneously.
Note: See also
246
listName2
listName3
[,
] [,
vectorName2
vectorName3
[,
] [,
listName2
listName3
[,
] [,
vectorName 2
vectorName 3
[,
] [,
, except
SortA
SortD
f].
must be of dimension 3 and can be either a
is a display-format instruction,
4Sphere
integer
starttime
to determine how many seconds
and
checkTmr()
solve(
ë y=sin(z),{y,z=2p}) ¸
{2,1,4,3}! list1 ¸
] ...
] ...
SortA list1 ¸
list1 ¸
{4,3,2,1}! list2 ¸
SortA list2,list1 ¸
list2 ¸
list1 ¸
{2,1,4,3}! list1 ¸
] ...
] ...
{1,2,3,4}! list2 ¸
SortD list1,list2 ¸
sorts the
list1 ¸
list2 ¸
[1,2,3]4Sphere
¸ [3.741
¥
[2, pà4,3]4Sphere
¸ [3.605
¥
¸
X
startTmr()
checkTmr(148083315)
starttime
for a
as an argument
startTmr()!Timer1
©
startTmr()!Timer2
©
.
timeCnv()
checkTmr(Timer1)!Timer1Value
©
checkTmr(Timer2)!Timer2Value
Appendix A: Functions and Instructions
e
^(z)ù y=1 and
y=.001... and z=6.281...
...
1.107
...
.785
p
[
‡13
cosê (
4
Z
( ρ , θ , φ )
φ
ρ
Y
θ
¸
{2,1,4,3}
Done
{1 2 3 4}
{4 3 2 1}
Done
{1 2 3 4}
{4 3 2 1}
{2 1 4 3}
{1 2 3 4}
Done
{4 3 2 1}
{3 4 1 2}
...
...
.640
]
...
...
.588
]
3ø ‡13
]
)
13
148083315
34

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