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Midas VeniceF Application Manual page 8

Professional audio mixing consoles

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6
Application Guide
information see the section titled "LATENCY – WHAT IT IS AND HOW TO MANAGE IT". Note
that the VeniceF FW sends must be configured as pre-EQ when using the FW path as an
insert point. If the FireWire send is switched post-EQ, this will cause a feedback loop.
To use this template press both FW In/Out button and the Firewire pre button for those
VeniceF input channels which require compression. Use your computers pointing device to
operate the controls on the front panel of the compressor unit.
Insert 16 Full Mix Channels
This is the largest and most complicated of all the templates. As in the above template, the
first 16 channels have an effect inserted, but this time it's an entire software channelstrip from
RECORD's mixer. Therefore each of the 16 VeniceF channels have an additional 'software'
Gate, Compressor, LPF, HPF, Eq and fader. These can all be used in addition to the
analogue Eq and fader on the Venice console. It is easy to add additional channels to this
virtual mixer, simply select "mix channel" from the CREATE drop-down menu, and RECORD
will add another channel to your virtual mixer. Connect the mix channel's direct output to the
FW interface.
In addition, if the console is setup to route all channels to groups 1 and 2 instead of Masters,
the master Buss Compressor will sit over the entire mix. The compressed signal is returned on
Venice stereo channel 4 (which should then be routed to the stereo master). Also, there is a
reverb on aux 3 which is returned on Venice stereo channel 3.
To use this template ensure that all channels are routed to groups 1 and 2, and not to
masters. Press the 'aux 1-2 override' and 'group 1-2 override' buttons so that groups 1 and 2
are sent to the computer. Also press the 'aux 3-4 override' button to make aux 3 (reverb) be
sent to the computer. Lastly ensure that Venice stereo channels 3 and 4 have their Firewire
return button pressed and are routed to masters.
In this application, as the processing is INSERTED in the VeniceF 's signal path, the
processing latency will be applied to the audio passing through the analogue mixer. This is no
different to using a conventional digital mixer, but can cause issues if not handled correctly.
For more information see the section titled "LATENCY – WHAT IT IS AND HOW TO
MANAGE IT". Note that the VeniceF FW sends must be configured as pre-EQ when using the
FW path as an insert point. If the FireWire send is switched post-EQ, this will cause a
feedback loop.
Latency: what is it and how to manage it
Analogue audio travels in electronic form through an audio system at roughly 70% of
lightspeed. Although this is not truly zero time, when compared to the propagation delay
experienced in even the very fastest digital systems, it may as well be considered as
instantaneous. Conversely, all digital processes take time - there is no such thing as "zero
latency" in a digital system. It takes time to sample audio, time to transmit those samples
down a wire or optical fibre, time to process or "mix" those samples, and time to convert them
back into analogue audio, or some other format for recording or reproduction. This is referred
VeniceF
Application Guide

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