Track Bounce (Ping-Pong Recording); On/Off Of Bounce Mode; Setting Pan Position; Setting Level Of Each Track - Fostex VF80 Owner's Manual

Fostex digital multitracker owner's manual vf80
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Track bounce (Ping-pong recording)

When the number of empty tracks is short in the recording process, you can solve the problem by transferring
audio on the multiple already-recorded tracks to a different track or tracks.
This operation is called "Track bounce" or "Ping-pong recording". With the VF80, you can do this operation simply
by using the [BOUNCE] key.
When the Bounce mode is active, Tracks 7/8 are automatically armed and the materials recorded on Tracks 1
through 6 are ready to be bounced to Tracks 7/8.
In the following description for track bouncing operation, we assume that mono materials are recorded on Tracks
1 through 4, while a stereo material is recorded on Tracks 5 and 6.

On/off of bounce mode

Press the [BOUNCE] key.
1
Each press of the key alternates "On" and "Off."
When set to "On", the key is illuminated, while the
Bounce screen appears where "Remain" is displayed.
Tracks 7/8 are automatically armed and the corre-
sponding [TRACK STATUS/TRACK SEL] key flashes in red.
When the Bounce mode is active, you cannot arm the
other tracks (1 through 6).
Setting pan positions
Press the [PAN] key to set the pan position for each
1
track.
Set the pan positions at the desired points for Tracks 1
through 4, fully left for Track 5 and fully right for Track
6. See "Mixer Functions" for details about the pan set-
ting.
After setting all pan positions, press the [EXIT/NO] key.
2
The balance mode screen appears.

Setting level of each track

Set the [MASTER] fader to the "0" position.
1
Press the [RECORD] key only.
2
The [RECORD] key starts flashing, while Tracks 7/8 enter
the input monitor mode.
Press the [PLAY] key to start playback and adjust play-
3
back levels of Tracks 1 through 6 using the track fad-
ers.
Be careful not to light up the peak indicator when ad-
justing the playback level of each track.
<Note>
If the peak indicator lights up, the recorded sound
will be distorted. Adjust the playback level of each
track appropriately.
You can see the playback levels on Tracks 1 through 6,
input levels on Track 7/8 and output levels of the Ste-
reo busses (L and R) via the meters on the screen.
By raising the [PHONES] knob, you can monitor the
sound.
After adjusting the levels, stop the recorder and then
4
locate the beginning position of track bouncing.

Performing the track bounce

Press the [PLAY] key while holding down the
1
[RECORD] key to start track bouncing.
The recorder starts recording of mixed audio from
Tracks 1 through 6 to Tracks 7/8.
After finishing the track bounce, press the [STOP] key
2
to stop the recorder.
Now you can use Tracks 1 through 6 to record new
materials.
<Notes>
• You can also apply EQ and/or effects to audio signals
on Tracks 1 through 6 to be bounce to Track 7/8.
See " Mixer Function " for details about how to apply EQ
and effects.
• When the Bounce mode is active, you can use any of
effect types L01 through L38 . Note that, if you enter
the Bounce mode when any of insert effect types is
selected, " L01: Norm HALL " will be automatically
selected.
73
Advanced Operations

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