Adobe ATMOSPHERE BUILDER 1 Online Help Manual page 18

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14
Building Worlds
Importing objects
Importing lets you bring additional 3D content into the Variable Tools palette. You can
import two types of content: Atmosphere content and content saved in Viewpoint file
format.
Atmosphere content comprises any world (or portion of a world) that you create and
save in Atmosphere Builder. Creating Atmosphere content makes it easy to reuse objects
between worlds. For example, you can create furniture, landscaping, and other libraries of
objects that you want to use repeatedly.
You can create 3D content in a third-party application and import it into Atmosphere as
a Viewpoint object. Some 3D applications let you directly export scenes to Viewpoint
(MTX) format. If this is not the case with your 3D application, you can save the scene in
MTS, OBJ, or ASE file and using the Viewpoint Scene Builder application to output an
MTX file. An MTX file is an XML file that contains parameters describing the scene's 3D
objects and the 3D scene itself. For more information about Viewpoint format, see the
Viewpoint Web site at www.viewpoint.com.
To import Atmosphere content:
1
Choose File > Import Objects.
2
Select the name of the file you want to open, and click Open. The content appears as a
tool in the Variable Tools palette.
To import Viewpoint content:
Choose File > Import Viewpoint Objects.
1
Select the name of the file you want to open, and click Open. The content appears as a
2
tool in the Variable Tools palette.
For more information on using object tools, see "Creating new objects" on page 13.

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