About Creating Symbols; Create A Graphic Symbol - MACROMEDIA FLASH MX 2004-LEARNING FLASH Manual

Learning flash
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Select File > Save As and save the document with a new name, in the same folder, to preserve
2.
the original start file.
As you complete this lesson, remember to save your work frequently.
Select Window > Panel Sets > Training Layout to configure your workspace.
3.

About creating symbols

When you create a symbol, you specify one of the following symbol behaviors:
Graphic
Movie clip
Button
In this lesson, you'll work with graphic and movie clip symbols. For a lesson about button
symbols, select Help > How Do I > Basic Flash > Add Animation and Navigation to Buttons.

Create a graphic symbol

A graphic symbol is well suited for repeated use of static images, or for creating animations
associated with the main Timeline. Unlike with movie clip and button symbols, you cannot give
instance names to graphic symbols, nor can you refer to them in ActionScript.
You'll take vector art on the Stage and turn it into a graphic symbol.
In the Tools panel, click the Selection tool.
1.
On the Stage, drag around the car to select it.
2.
Select Modify > Convert to Symbol.
3.
In the Convert to Symbol dialog box, enter CarGraphic as the name and select Graphic as
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the behavior.
The Registration grid uses a small black square to indicate where, within the symbol bounding
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box, the registration point is located. A registration point is the axis around which the symbol
rotates, and the point along which the symbol aligns. Click the upper left square on the grid to
select the registration point location, and click OK.
The car on the Stage is now an instance of the CarGraphic symbol. The Property inspector
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shows properties for the graphic symbol instance.
Open the Library panel (Window > Library) to view the symbol.
7.
You'll find the CarGraphic symbol in the Library panel. Flash stores symbols in the library.
Each document has its own library, and you can share libraries between different FLA files.
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Chapter 8: Create Symbols and Instances

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