EndPoint.property
Availability
Flash Player 6 (6.0.79.0)
Edition
Flash MX Professional 2004.
Usage
endPointObj.property
Description
Property; specifies a property name of the component instance specified by
EndPoint.component
EndPoint.component
object/property combination.
Example
This example binds the
property in another TextInput component (
var sourceEndPoint = {component:text_1, property:"text"};
var destEndPoint = {component:text_2, property:"text"};
new Binding(sourceEndPoint, destEndPoint);
ComponentMixins class (Flash
Professional only)
ActionScript Class Name
The ComponentMixins class defines properties and methods that are automatically added to
any object that is the source or destination of a binding, or to any component that's the target
of a
ComponentMixins.initComponent()
not affect normal component functionality; rather, they add functionality that is useful with
data binding.
To make this class available at runtime, you must include the data binding classes in your
FLA file.
For an overview of the classes in the mx.data.binding package, see
mx.data.binding package (Flash Professional only)" on page
226
Data binding classes (Flash Professional only)
that contains the bindable data.
and
EndPoint.property
property of one TextInput component (
text
mx.data.binding.ComponentMixins
method call. These properties and methods do
must combine to form a valid ActionScript
).
text_2
208.
) to the same
text_1
"Classes in the
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