Turning the power on/off
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Turning the modwave module On
Make sure that both the modwave module and any amplification devices
such as powered monitor speakers are turned off, and turn the volume of
all devices all the way down.
1. Hold down the front-panel Power switch. Once the "modwave module"
logo appears in the display, release the Power switch.
2. Turn on any amplification devices such as powered monitor speakers,
and then adjust their volume. Adjust the modwave module's volume
using the VOLUME knob.
Turning the modwave module Off
1. Lower the volume of your powered monitors or other amplification
devices, and turn them off.
2. Hold down the modwave module Power switch until the display shows
"Shutting Down, " and then release the power switch.
Auto Power-Off
By default, the modwave module will automatically turn off after about
four hours have elapsed without use of the front panel or MIDI input. You
can disable this feature, if desired. To do so:
1. Press UTILITY, and then hold SHIFT and press > (for PAGE+) until the
Preferences page appears in the display.
2. Use the VALUE knob to set Auto Power-Off to Disabled.
Selecting and Playing Sounds
1. Press the PERFORM button, and if necessary press it again. Wherever
you are in the system, the second press will always bring you to the
main Performance page with the large Performance name selected.
2. Turn the VALUE knob or press ENTER.
The Performance Select popup appears, showing a list of sounds.
3. Turn the VALUE knob or use < and > to select Performances. Hold
ENTER and press < or > to jump by 5. You can play the sounds as you
scroll through the list.
4. While the popup is onscreen, press CATEGORY buttons 2 (BASS) to 16
(USER) to show only a specific category of sounds. To show all sounds
again, press button 1 (ALL).
The category names on the front panel apply to Performances,
Programs, and Multisamples; for all other types of data (Wavetables,
Motion Sequences, etc.), the buttons select the first 15 Categories in
the list.
5. When you find a sound that you like, press ENTER again (or SHIFT-
ENTER to cancel).
You can also show the list of categories on the display. To do so:
1. While the popup is onscreen, hold SHIFT and press PERFORM. The
Category Select popup appears.
2. Select the desired Category, and press ENTER.
The display returns to the Performance Select popup, showing only
sounds in the selected Category.
Play notes with buttons 1–16
Buttons 1–16 can be used to play notes directly from the front panel:
1. Hold SHIFT and press SEQ STEPS.
The Note Trigger page appears, and buttons 1–13 light to show a key-
board with white and black keys.
2. Use 1–13 to play notes, and 15/16 to shift the octave up and down. The
keyboard persists as you edit parameters, move to other pages, etc
3. To cancel Note Trigger, press SET LIST or SEQ STEPS.
Set Lists
Set Lists let you group and order Performances for gigs or projects. A Set
List has 64 Slots, arranged into four banks A–D, corresponding to MIDI
Program Change messages 0–63. Note that Set Lists don't contain separate
copies of their sounds; they just point to Performances stored in the data-
base. To select sounds in the current Set List:
1. Press the SET LIST button, so that it is lit.
2. To select sounds in the current bank, press buttons 1–16. To select from
a different bank, first hold either SHIFT or SET LIST and then press
1/2/3/4 (A/B/C/D) to select the bank. Buttons 1–16 will then blink;
press one to select a sound in the new bank.
If you select a sound using the display, buttons 1–16 will go dark. To return
to the Set List, just press one of the buttons again.
You can store many different Set Lists, and switch between them as de-
sired. To select a different Set List:
1. Press UTILITY twice, to go to the System Setup page.
2. At the top of the page is the Set List selection. Select this and press
ENTER or turn the VALUE knob. From this point, selecting Set Lists
works just like selecting Performances.
Assigning a Performance to a Set List Slot
1. Select the Performance that you' d like to assign.
2. Press the SET LIST button, so that it is lit.
3. Hold WRITE and press the Slot to which you' d like to save. (To select a
Slot in a different bank, adjust the Slot number on the display.)
4. Press WRITE, and then ENTER to confirm. The Set List will be saved
as well. If the Performance has been edited, you'll be prompted to save
it too.
Navigation
Press a button or turn a knob, and the display will show the related page.
Hold ENTER and move a front-panel knob or press a button to show its
page in the display without changing its value.
SHIFT: Hold down SHIFT to use alternative functions for knobs and but-
tons, labeled in blue text. For one-handed operation, double-press SHIFT
to turn on SHIFT Hold; press again to turn off.
ENTER: This lets you respond to on-screen prompts, issue commands,
and more. Hold ENTER while moving VALUE for larger value changes.
< > and PAGE-/PAGE+: These are the basic controls for moving around in
the display. < and > cursor through parameters, and can also select items
in lists. Hold SHIFT to use PAGE- and PAGE+, which select pages in the
display (shown by the circles in the upper right).
LAYER A/B: Layers contain a Program, and Arpeggiator, and a handful
of other settings. The front panel edits one Layer at a time, as selected by
these buttons. To turn a Layer on or off, hold SHIFT and press the Layer's
button, or just double-press the button.
(Randomize): You can randomize the whole Performance, or hold
and select a section (e.g. press LAYER A or move CUTOFF) to random-
ize a specific part of the sound. Press
again to execute, and ENTER to
confirm.
HELP: Hold SHIFT and press the
(Randomize) button to show a set of
pages containing shortcuts and usage tips.
EFFECTS: Each Layer has its own PRE FX, MOD FX, and DELAY.
SHIFT-press or double-press the buttons to turn effects on and off. The
Performance has a master REVERB and EQ; to edit the EQ, press REVERB
and then PAGE-. Press EFFECT TYPE and use VALUE to select different
algorithms; cursor to Preset to choose variations of the selected Type. "All"
types (Delay All, Chorus All, etc.) let you select Presets from all related
algorithms.
Modulation
Kaoss Physics
Hold SHIFT and press KAOSS to turn PHYSICS on and off. When PHYS-
ICS is Off, the pad works as a normal x/y controller. Like other modula-
tion sources, it can modulate any number of parameters at once.
When PHYSICS is On, the Kaoss Physics virtual environment is enabled.
Move your finger on the pad to "throw" the ball on a simulated surface
with a concave or convex "bump, " which can be tilted on both axes. The
walls can either actively increase energy (like pinball machines) or absorb
it, or be removed altogether like a vintage arcade game. Select presets for
different environments, or create your own. Many aspects of the environ-
ment can be modulated in real-time.
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Using Modulation
Most front-panel controls and on-screen parameters can be modulated. To
add a new Modulation routing:
1. In the display, select the parameter that you' d like to modulate. (If you
want to modulate a knob, you can skip this step.)
2. Hold MOD and press >. The Add New Modulation popup appears.
3. To select the modulation destination, move its front-panel control (e.g.,
CUTOFF), or press ENTER to select the parameter from step 1.
4. To select the modulation source, move a controller or a MOD KNOB,
play a note (for Velocity), press a button for one of the LFOs, Envelopes,
or the Step Sequencer, or send a MIDI CC. Or, just press ENTER and
manually select a mod source in the following screen.
5. Press ENTER to create the mod routing, or SHIFT-ENTER to cancel.
6. The Mods page appears, showing the new routing. Set the Intensity as
desired. You can also assign an Int Mod Source, whose value multiplies
that of the main Source.
Viewing and Editing Modulations
1. Press MOD. The screen will display all modulation routings in the cur-
rent Program, one per page.
2. Hold ENTER and press < or > to scroll through the different routings.
3. When you see the modulation routing that you' d like to edit, use < and
> to select the intensity, source, and intensity mod source fields. Edit as
desired using the VALUE knob.
The list of modulations can be long. To view only modulation routings
related to a specific controller or section of the synth:
1. Hold MOD and press <. The Show In Mod List dialog appears.
2. Press the button for AMP, PITCH, or the desired Envelope, LFO, Lane,
or Effect; move a Mod Knob; hold ENTER and move a controller, play
a note (for Velocity), or send a MIDI message; press WAVE SELECT for
Osc 1/2, or TYPE for Filter. Use the on-screen list for other selections,
such as key tracking or mod processors. Press ENTER to confirm.
The list will be filtered to show only the matching items.
To clear the Show setting and show all modulations, press MOD in the
dialog above, or set Show to All.
Motion Sequence
Motion Sequences run individually for each voice. To hear the sequence,
you need to play at least one note on the keyboard. Use the HOLD button
to hold notes or chords, leaving your hands free for knobs and modula-
tion.
ENABLE: When this button is on, the Motion Sequence will play as
long as notes are held; when it's off, the Motion Sequence pauses. SYNC
NOTES (SHIFT-ENABLE) makes all the notes play in time with one an-
other– though there may still be variations due to per-note modulation.
SEQ STEPS: Press this button to go to the main Motion Sequence page,
where you can select Motion Sequence presets. Timing, Pitch, Shape, and
four sets of Step Sequence values are separated into "Lanes;" see the LEDs
above buttons 9–16. To select a different Lane, hold SHIFT and press its
button. You can also select and save presets for individual Lanes. To see an
animated overview of the Lanes, hold SHIFT and press 5 (SEQ VIEW).
When the SEQ STEPS button is lit, buttons 1–16 select steps in the current
Motion Sequence Lane.
There are up to 64 Steps per Lane. Since there are only 16 buttons, the
64 Steps are accessed via four banks: A1–A16, B1–B16, C1–C16, and
D1–D16. To select from a different bank, first hold either SHIFT or SEQ
STEPS and then press 1/2/3/4 (A/B/C/D) to select the bank. Buttons 1–16
will then blink; press one to select a Step in the new bank.
TIMING: This Lane controls the duration of each Step. Durations can
use either time or rhythmic values, controlled by TEMPO On/Off. The
default is regular 16th notes, but you can enter complex rhythms or time
sequences.
SHAPE: The Shape Lane creates a contour over the Timing step length. It
can affect the Pitch Lane or any of the Step Sequencer Lanes ("Use Shape").
NOTE ADVANCE: When this is on, each note played will increment the
initial Step by one. Try using this with the Arpeggiator!
RANDOM ORDER: When this is on, the Steps will play in a different
order every time the loop repeats.
Recording
To record knob movements into a Seq Lane, press REC, select Seq Lane
A–D (buttons 13–16), and follow the on-screen instructions. Only one
knob can be recorded per Lane.
To record a pitch sequence, press REC, select the Pitch Lane (button 11),
and follow the on-screen instructions. Note that this uses step recording,
not real-time recording.
Editor/Librarian
The modwave Editor/Librarian lets you edit and organize data on a Mac
or Windows computer, and transfer sound data back and forth between
the modwave module and the computer. You can also import your own
wavetables. For more information, download the Editor/Librarian and its
documentation from www.korg.com.
Saving Sounds
The Performance, with its two Layers, is the main way of selecting, editing,
and saving sounds. While you can save Programs, Motion Sequences,
and Motion Sequence Lane and Kaoss Physics Presets, you don't have
to do so: all data is contained in the Performance. Similarly, when you
load any of these data types into a Performance, a new copy of the data is
created in the Performance. Any edits affect only the local copy inside the
Performance, and not the original data. This lets you edit freely without
worrying about affecting other sounds. To compare the edited and saved
versions of a Performance, hold ENTER and press WRITE. To save:
1. Press the WRITE button. The type of data to write is shown at the top
of the Write page. By default, this is set to Performance. To choose a
different data type, hold WRITE and press a button such as LAYER A/B
or SEQ STEPS, or select the type in the display.
2. Optionally, cursor to the name and press ENTER. This brings up the
text edit page. Use < or > to move back and forth, and VALUE to change
the selected character. SHIFT changes character sets. Press ENTER
when you're done.
3. To overwrite the existing sound, press WRITE. Note that changing the
name does not automatically make a new copy! To make a new copy
and leave the existing sound unchanged, press SHIFT-WRITE. Either
way, press ENTER to confirm, or SHIFT-ENTER to cancel.
Factory sounds may be write-protected, in which case only "save new" is
available.
Never turn off the power while data is being saved. Doing so may
destroy the internal data.
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