@®8s£S®coin-op, inc.
STREET FIGHTER™
:
ALPHA 2
3.
CLOSING THE TEST MENU
To close the Test Menu, highlight
"9. EXIT"
and push the
PLAYER 1 SHOT l(PUNCH-JAB)
button.
4.
TEST MENU ITEM DESCRIPTIONS
INPUT
Used to test all the input switches, such as joysticks and buttons. The "0"
changes to a "1" as the button is pushed or joystick is moved. Check
connections and switches in case the "0" doesn't change to a "1" when
depressed or moved.
OUTPUT
Used to test the coin meter and the coin lock.
SOUND & VOICE
Select a code of
SOUND
or
VOICE
with the
PLAYER 1 JOYSTICK.
Push
the
PLAYER 1 SHOT 1 (PUNCH-JAB
) button to hear the sound of the
selected code.
COLOR
Shows color bars of red, green, blue, and white. Adjust
RGB
and
brightness to obtain the optimum color balance and solid black background.
DOT CROSS
HATCH
Used to test the screen size, focus and distortion.
GAME DATA
Coin meter and playtime information will be displayed.
CONFIGURATION
Used to change the game play settings. Refer to the
CONFIGURATION
MENU
section.
MEMORY CHECK
Used to test memory.
"OK"
appears when each block of memory passes test,
"NG"
appears in
case of malfunction. If
"NG"
appears, repeat the memory test and wait for
the
"OK"
message. Contact your distributor if
"NG"
still appears.
EXIT
Select this item and push the
PLAYER 1 SHOT l(PUNCH-JAB)
button to
return to game play mode.
10
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