Connections At The Rear Panel - Beamz DMX024 Instruction Manual

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CONNECTIONS AT THE REAR PANEL

1.
Power switch
2.
Power input: DC 12V, 500mA MIN.
3.
Midi thru: Use to transmit MIDI data received on the MIDI IN connector.
4.
Midi out: Transmit MIDI data originated by itself.
5.
Midi in: Received MIDI data.
6.
DMX out: DMX output XLR 3-pins.
7.
DMX polarity select: Select the polarity of DMX output.
8.
Audio input: Line in music single.100mV-1Vpp.
9.
Remote control: FULL ON and BLACK OUT are remote controlled using 6.33mm (1/4") stereo jack.
BASIC FUNCTIONS FOR PROGRAMMING
1) Activation of the programming mode:
Keep the RECORD/SHIFT button pushed in and press in sequence the flash buttons 1, 5, 6 and 8. These buttons are located
just below the slider controls in the upper row PRESET A. Release the RECORD/SHIFT button. The red programming LED
should light up.
2) Exit the programming mode:
Hold the RECORD/SHIFT button down and press simultaneously the REC/EXIT button. The red programming LED goes off.
3) Erasing all programs (be careful !):
Activate the programming mode as described above in step 1. Hold the RECORD/SHIFT button down and press in sequence
the flash buttons 1, 3, 2 and 3 in the section PRESET A. Release the RECORD/SHIFT button. All stored running light scenes
are now erased from the ROM. All LEDs flash to confirm. Press the RECORD/SHIFT and the REC/EXIT buttons at the same
time to leave the programming mode.
2)
Erasing the RAM:
The RAM is used as an intermediate memory for a number of running light scenes during the programming process. If you
make a mistake during the programming, you can erase the RAM. Activate the programming mode as described in step 1. Hold
the RECORD/SHIFT button
has been erased.
PROGRAMMING RUNNING LIGHT PATTERNS (SCENES)
1)
Activate the programming mode as described in the Basic Functions.
2)
Select the mode 1-24 single (the green LED lights up) via the MODE SELECT button. In this mode, you can use all 24
channels.
3)
Push the MASTER slider controls A and B to their maximum positions. Note: Control A completely up and control B
completely down.
4)
Set the required light position via the slider controls 1 to 24.
5)
Press the RECORD/SHIFT button once to store this position in the RAM.
6)
Repeat steps 4 and 5 with different positions of the slider controls in order to get an optimal light effect. You can store up to
99 steps per memory.
7)
The programmed steps must now be transferred from the RAM to the ROM. Proceed as follows: Select a memory page (1
to 4) via the PAGE/REC CLEAR button. Hold the RECORD/SHIFT button down and press one of the flash buttons 1 to 13
in section PRESET B. You can store up to 99 steps per memory. There are in total 4 pages with 12 memories each.
8)
Exit the programming mode (press RECORD/SHIFT and REC EXIT buttons). The red programming LED must go off.
EXAMPLE: PROGRAMMING A LINEAR RUNNING LIGHT EFFECT
1)
Switch the programming mode on (press RECORD/SHIFT and buttons 1, 5, 6 and 8).
2)
Set both MASTER slider controls to the maximum (A upwards, B downwards).
3)
Select mode 1-24 single via the MODE SELECT button (the green LED lights up).
4)
Push the control 1 to 10 (maximum) and press the RECORD/SHIFT button once.
5)
Push the controls 1 to zero and 2 to maximum and press RECORD/SHIFT again
6)
Push controls 2 to zero and 3 to maximum and press RECORD/SHIFT again.
7)
Repeat these steps up to control 24.
8)
Select a memory page (1 to 4) via the PAGE/REC CLEAR button.
9)
Save the running light effect in this page by pressing one of the flash buttons in section PRESET B (1 to 12). Use e.g.
button number 1.
10) Leave the programming mode by pressing simultaneously the RECORD/SHIFT and REC EXIT buttons.
6
down while pressing the REC/CLEAR button. All LEDs flash once to indicate that the RAM

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